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Beguiling Windchaser Garu

From NU: Carnival Guides
Beguiling Windchaser Garu
Beguiling Windchaser Garu
From Desert Island Knockout
SSR Rarity   Fire Element   Healer Class

AKA: DIK Garu, Summer Garu, Swim Garu
Beguiling Windchaser Garu
Beguiling Windchaser Garu
From Desert Island Knockout
SSR Rarity   Fire Element   Healer Class

AKA: DIK Garu, Summer Garu, Swim Garu

Ally Skills

Attack Skill Basic Attack
Heal party by 75% of user's ATK
Ultimate Skill Ultimate Skill
CD: 4 turns
All party allies except the user deal +0% » 37.5% Ultimate Skill damage (1 turn)
ATK +28% to all party allies (2 turns)
Heal party by 150% of user's ATK
Turn-by-turn heal party by 34% » 55% » 77% of user's ATK (2 turns)
Multiplier changes by Ascension:
1☆: 0% / 34%
2☆: 37.5% / 55%
4☆: 37.5% / 77%
Ascension Skill Ascension Passive 1 (3☆)
All party allies gain the following effect: When current HP is above 75%: deal +24% damage
All party allies gain the following effect: When current HP is below 25%: receive +24% healing
Ascension Skill Ascension Passive 2 (5☆)
Max HP +6% to all party allies
Party receives 14% more healing
Potential Skill Potential Passive 1 (Potential 6)
ATK +10%
Potential Skill Potential Passive 2 (Potential 12)
Sleep Immunity

Analysis and Teambuilding

Advantage Pros
  • Hybrid Support-Healer
  • Has turn-by-turn heal and ATK buff on his skill
  • 2☆ also buffs ultimate damage on skill
  • 3☆ has dual passive where buffs party allies with deals more damage on high HP and receives more healing on low HP
  • Doesn't really need high potential investment to work well due to his kit focused more on ascension
Disadvantage Cons
  • Need 2☆ or more to get extra effect from his skill; really recommended to have him at 3☆
Allies Good With
  • Almost every unit
Battle Archetypes