Jump to content
Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Burning Vow Quincy

From NU: Carnival Guides
Burning Vow Quincy
Burning Vow Quincy
From Razor's Edge
SSR Rarity   Dark Element   Guardian Class

AKA: RE Quincy
Burning Vow Quincy
Burning Vow Quincy
From Razor's Edge
SSR Rarity   Dark Element   Guardian Class

AKA: RE Quincy

Ally Skills

Attack Skill Basic Attack
Attack target (100% ATK)
Enter guard stance
Ultimate Skill Ultimate Skill
CD: 4 turns
All Striker class allies deal +0% » 22% damage (2 turns)
Attack target (100% ATK)
Taunt (2 turns)
100% less chance of inflicting user with Paralysis (2 turns)
User takes -40% Ultimate Skill damage (2 turns)
User gains the following effect: When attacked: counter-attack target (62% » 74% » 15% ATK) (2 turns)
Grant a shield equal to 13% » 15% » 18% of user's max HP to all party allies (2 turns)
Enter guard stance
Multiplier changes by Ascension:
1☆: 0% / 62% / 13%
2☆: 22% / 74% / 15%
4☆: 22% / 87% / 18%
Ascension Skill Ascension Passive 1 (3☆)
Take -23% Light damage
Damage reduction +10% if 2 or more Striker class allies in party
Ascension Skill Ascension Passive 2 (5☆)
Max HP +34%
Potential Skill Potential Passive 1 (Potential 6)
Recovery rate +20%
Potential Skill Potential Passive 2 (Potential 12)
Silence Immunity

Analysis and Teambuilding

Advantage Pros
  • Anti-paralyze, anti-ultimate damage Guardian unit
  • He gives team shield on ultimate that helps with survivability
  • 2☆+ also buffs Striker allies with deals more damage
Disadvantage Cons
  • Need 2☆ or more to get extra effect on his skill
  • He doesn't have cooldown reduction, making him unusable in situations where you need 3-turn taunt
  • His ultimate taunts for 2 turns and might be tricky for damage heavy bosses
Allies Good With
  • Speedrun Striker team that needs a Guardian for stage gimmick
Battle Archetypes