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Classy Affair

From NU: Carnival Guides
Classy Affair
November 24, 2022 - December 15, 2022
Event Allies:
Elite Instructor Edmond
Lovable Enforcer Blade

Noble Dance - A "White Day Abridged"

Allies Team Recommendations

  • Team Setup: 1 Healer, 2~3 DPS, 1 Support, Optional Guardian
  • HP Requirement: 1,000+

Deed Stage Tips

  • If you remember the White Storm event final challenge, it plays out the same way as that but extremely nerfed.
  • Guard for turn 2-4 and begin attacking on turn 5. Prioritize Yakumo if you are struggling on this stage since he does team-wide skill attacks.
  • Every 2 turns starting from turn 3 Yakumo will do team-wide skill attacks and Edmond will do a single target skill attack on the turn after.
  • There is no important method to this fight just kill whoever you can first and guard on Yakumo's skill attacks. Use a guardian if Edmond's skill attack is making you struggle.

Media Video Clears

Noble Dance - B "Operation Animal Rescue"

Allies Team Recommendations

  • Team Setup: 1 Healer, 2~3 DPS, 1 Support, Optional Guardian
  • HP Requirement: 1,000+

Deed Stage Tips

  • If you remember the Zest For Life event final challenge, it plays out the same way as that but extremely nerfed.
  • Guard for turn 1 until you receive the buffs from Quincy. Then attack all the animals (note: Healers and Buffers also work) to heal them back to 100% health so that they flee.
  • Phase 2 you are required to kill the mushroom quickly, be careful of the bleed stacks. Save all your ults for this phase so you can remove it immediately.
  • Quincy and Olivine will automatically depart when the tasks are done.

Media Video Clears

Modern Dance - 01 "Etiquette Crash Course"

Allies Team Recommendations

  • Team Setup: Any Class except Healer
  • HP Requirement: --

Deed Stage Tips

  • Another game of Simon Says where you need to follow the commands she gives, the steps are as follows:
    • Consideration = Guard
    • Posture = Basic Attack
    • Dance = Skill Attack
  • The catch to this stage is that you need to get madam Minerva down to 1% HP before the end of turn 19 or it's an automatic failure. Using heavy hitters and buffers to burst down her HP will help counter this turn restriction.

Media Video Clears

Noble Dance - C "A Justified Lesson for Yokai"

Allies Team Recommendations

  • Team Setup: 1 Healer, 2~3 DPS, 1 Support, Optional Guardian
  • HP Requirement: 1,000+

Deed Stage Tips

  • Kuya is your only target for this fight. Tanuki receives -500% damage so targeting it is wasteful.
  • Kuya will apply bleed to slot 1, 3 and 5 that will stack over time (duration independent). This is also true for his ult attack every 4 turns.
  • The tanuki will do an area attack when Kuya reaches 75% HP. Guard your team if you're unsure of survival.
  • You must reach 50% HP on Kuya before the end of turn 5. If this requirement is not met in time, the tanuki will apply a debuff to your whole team that'll inflict guaranteed paralysis when any move is made including guard. This paralysis lasts for 2 turns.
  • When you reach 50% HP the tanuki will attack Kuya, who will nuke remove the tanuki from the fight.
    • If your team is too strong and you kill Kuya before he can remove the tanuki, guard your team until he does so
  • At 25% HP Kuya will apply a +25% ATK boost to himself and reduce damage he receives by 25%.
  • The main strategy here is to focus on Kuya only. This stage is a damage check so meeting these HP thresholds ASAP is integral for completion. Single target strikers will be better in this stage. Use 2 healers if you find it hard to stay alive.

Media Video Clears

Noble Dance - D "Familiar Familiars"

Allies Team Recommendations

  • Team Setup: 1 Healer, 2~3 DPS, 1 Support, Optional Guardian
  • HP Requirement: 1,000+

Deed Stage Tips

  • If you played Sorcerer's Trial Season 1, this is the same mechanics.
  • One thing to immediately take note about these 2 idiots is that if one of them is killed, the other will get a massive attack boost for a long duration so it's best to balance their HP thresholds evenly as you can when you're attacking
  • Another factor is that they work the same way they do as your allies ― Morvay will apply taunts and Aster will do life-steal attacks (regaining HP after an attack)
  • On normal attack both of them will attack twice, and on specials Aster will immediately follow up Morvay's taunt with a single target skill attack
  • Kuya will be your best anti-vampire unit as he will reduce the amount of HP Aster will gain from his attacks
  • At a certain point Morvay will put himself into a Sleep status, not attacking for 2 turns. Take advantage of this to whittle down Aster's HP on 1 of those turns, and then attack Morvay to deal extra damage due to the status ailment on the last turn of its duration
  • Once they're very low on HP, it's best to take out Aster first and then Morvay.

Media Video Clears

Modern Dance - 02 "A Totally Etiquette Battle"

Allies Team Recommendations

  • Team Setup: 1 Healer, 2~3 DPS, 1 Support, Optional Guardian
  • HP Requirement: 4,000+

Deed Stage Tips

  • Viscount Barmon is not a target until both his servants are dead. He'll interfere by healing his allies, however.
  • You need to kill both servants on the same turn or you'll be immediately wiped out next turn.
    • When both servants are removed, Barmon will paralyze himself and deal a large portion of his health. Take him out.
  • On turn 3 Devoted Servant will do a Silence attack that lasts for 2 turns. Silence will occur every 4 turns. At the same time Strong Servant will taunt your team for a turn.
    • Note: Silence will prioritize your team's healer, if no healer present it will be rng.
  • Turn 5 Viscount Barmon will get involved and start doing team-wide heals. Strong Servant will taunt your team again for a turn.
  • Turn 6 slot 3 will receive a strong single target attack, guard that unit if you aren't confidant of survival or use a Guardian to take the hit.
  • Turn 7 Viscount Barmon will order the servants to attack slot 4 and 5. Devoted Servant will attack both slots and then do a Silence attack. Strong Servant will do a taunt and a massive single target attack. This will rotate every 4 turns.
  • When Viscount Barmon is alone, he'll take +500% damage so you can take him out in one turn ending the fight.

Media Video Clears

Noble Dance - E "No Dogs Allowed"

Allies Team Recommendations

  • Team Setup: 1 Healer, 2~3 AOE DPS, 1 Support
  • HP Requirement: --

Deed Stage Tips

  • Kill all of them at the same time, they'll get attack boosts if any survives the turn after one has died.
    • The order doesn't matter so long as they all die within 1-2 turns before they can take advantage of buffs.
  • Turn 2 onward Beast King Karu will target specific slots in a certain order, all other wolves will follow his command and attack that unit so guard appropriately.
    • Units attacked will get -50% health reduction for 9 turns.
    • The attacking order is 2 - 4 - 1 - 3 - 5 and repeat.

Media Video Clears

Noble Dance - F "Dance of Death"

Allies Team Recommendations

  • Team Setup: 1 Healer, 2~3 DPS, 1 Support, Optional Guardian
  • HP Requirement: --

Deed Stage Tips

  • Guard turn 1 or it's an instant kill.
  • Turn 4 Blade will do a devastating skill attack to your lowest HP unit, guard them. This can rotate every 3 turns.
    • This unit will not gain any healing for 1 turn.
  • After Blade has attacked your weakest unit he will immediately target slot 1 and 2 on the next turn, guard those units.
  • When Blade has reached below 50% HP he will enter an annihilation phase, your team must be above 70% HP survive and guard for safe measure.
    • This will happen again when he reaches below 20% HP.

Media Video Clears

Modern Dance - 03 "Knows No Manners!"

Allies Team Recommendations

  • Team Setup: 1 Healer, 2~3 DPS, 1 Guardian, Optional Support
  • HP Requirement: --

Deed Stage Tips

  • Edmond and Blade will fight alongside you to attack the Viscount.
  • Make sure no one goes below 25% HP including Edmond and Blade or you'll be instantly killed next turn.
  • Once certain turns Viscount will target a unit in your team (your lowest HP unit) and do a strong attack, use a Guardian that can taunt to override the attack and take the hit instead.
  • Edmond will request for repairs, where you will do -500% damage. During this turn you need to attack Blade and Edmond to heal them. Ultimate attacks will remove bleed status as well.
  • When Viscount reaches 10% HP he will retreat, Blade and Edmond will follow after.

Media Video Clears