Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Idol Fest

From NU: Carnival Guides
Idol Fest
June 30, 2022 - July 28, 2022
Event Allies:
Ocean Breeze Yakumo
Radiant Admiral Olivine
Idol Apprentice Blade

Scorching Summer - 01 " Training! Beauty Bros!"

Slime Enemies

  • Fire Element Beauty Bros Captain (6,556 HP)
  • Water Element Sunshine Boys Alluring Beauty Bro (6,556 HP)
  • Water Element Sunshine Boys Staunch Beauty Bro (6,556 HP)

Allies Team Recommendations

  • Team Setup: 1 Healer, 3~4 DPS (use whoever but SSR Olivine*)

Deed Stage Tips

  • The battle has a fixed mechanic and can be determined by the debuffs applied to your allies. But down below we will explain each step anyway.
  • You'll receive no debuffs for 2 turns, attack or guard whichever you choose.
  • On turn 3 is when you start getting forced into specific mechanics, this turn doing basic or ult attacks (includes heals and buffs) will self-kill your units. Guard on this turn.
  • Turn 4 ult attacks and guard will self-kill your units. Basic attack (yes, even if it does 0 damage)
  • Turn 5 and 7 are the same as turn 4, repeat.
  • Turn 6 is the same as turn 3, repeat.
  • Now on turn 8 is when it changes its pattern. Basic attacks and guarding will self-kill so use ultimate attacks this time (All currently available units will have their CDs ready by this turn). You will be dropped to red health but it's okay.
  • Turn 9 is also different, you specifically need a healer (*note: Holy Confession Olivine does not work on this stage, his heal is considered a passive) on this turn. Use your heal and guard the rest of your team. It will negate all damage.
  • Finally, on turn 10 there will be no debuffs applied to you but you still cannot do damage so it's best to simply guard and let the enemies finish themselves.

Media Video Clears

Scorching Summer - 02 " Sale! Yakumo Returns!"

Slime Enemies

  • Wood Element Honorable Yakumo (95,237 HP)

Allies Team Recommendations

  • Team Setup: 1 Healer, 3~4 DPS

Deed Stage Tips

  • Yakumo will immediately start his turn with debuffs to both healing and shields by 10%. He will also inflict bleed.
  • On turn 2 (and every 3 turns after) he will do a multiple team attack. Low in damage though so it doesn't need to be guarded if you are confident with your HP.
  • Turn 4 (and every 3 turns after) your team will receive a special status- guard on this turn to negate the incoming sleep status by Yakumo.
  • When Yakumo receives his lightly damaged sprite, slot 1 and 2 will be given the silence status for the rest of the fight. Passives and ults will no longer work.
  • Yakumo will follow the same attack pattern even in this phase making slot 1 and 2 susceptible to sleep status no matter what now. Either have high HP units on these slots or have a good healer to mitigate their damage.
  • When Yakumo receives his severely damaged sprite, he'll retreat.

Media Video Clears

Scorching Summer - 03 "Final Showdown! Beach Volleyball!"

Slime Enemies

  • Dark Element Fun in the Sun Olivine (78,502 HP)
  • Water Element Competitive Blade (78,502 HP)

Allies Team Recommendations

  • Team Setup: 1 Healer, 3~4 DPS

Deed Stage Tips

  • For the first few turns you'll need to guard specific slots.
    • Turn 2 - guard slot 1.
    • Turn 3 - guard slot 3.
    • Turn 4 - guard slot 5.
  • Olivine and Blade will do charge up skill called "Deep Breath" which will do a team wide skill attack on the next turn. You can reduce the damage it does by attacking that unit 3 times. (note: if your DPS HP is below 3k they will not survive) Guard your support/healer on the turn it'll be used.
  • When Olivine reaches 50% HP he will enter his second phase. You can cancel Olivine's Deep Breath by reaching this threshold before the enemy's turn 6.
  • Switch to Blade when Olivine enters his second phase. You must defeat Blade before enemy's turn 10 (see note above) where he will do his own Deep Breath move.
  • Blade and Olivine will alternate every 4 turns on who will do Deep Breath.
  • Killing one before the other has no consequences, but it's recommended to take out Blade first especially if you lack survivability.

Media Video Clears