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Silver Miracle

From NU: Carnival Guides
Silver Miracle
January 18, 2023 - February 09, 2023
Event Allies:
Galactic Mist Eiden

Silver Feather - 01 "Playful Heart"

Slime Enemies

  • Light Element Innocent Night Crane (19,727 HP)
  • Fire Element Child at Heart Eiden (19,727 HP)

Allies Team Recommendations

  • Strong single-target DPS and Buffers, Saboteurs and AoE DPS not necessary

Deed Stage Tips

  • This stage is split into "2 rounds" and the order of priority will change when the round is over.
    • Round 1: Eiden's HP will not go below 25%, Crane will not go below 50% HP. Crane is unable to be attacked, prioritize Eiden first.
    • Round 2: Eiden and Crane's HP will not go below 10%, Eiden will not take damage from you prioritize Crane.
  • Round 1 you must get Eiden's HP to 25% before the end of turn 9 or you'll be instantly killed by the Crane.
    • Turn 3 and 6 Crane will attack slot 1 and 5.
    • Turn 5 slot 3 will be attacked multiple times
    • When debufffed with Dancing Feather: -30% ATK to 2 units for 2 turns
  • Round 2 you must get Crane's HP to 10% before the end of turn 15 or you'll be instantly killed by the Crane.
    • Eiden will apply bleed debuff to your highest HP unit for 2 turns. Happens on turn 6 and 12.
    • Turn 8 Eiden will skill attack slot 1, 3 and 5.
    • Eiden will skill attack slot 2 and 4 on turn 9 and 13.

Media Video Clears

Silver Feather - 02 "Let's Go Foraging!"

Slime Enemies

  • Fire Element Ravenous Bear (27,382 HP)
  • Light Element Innocent Bird (16,949 HP)
  • Wood Element Innocent Bird (20,126 HP)
  • Dark Element Innocent Bird (16,949 HP)

Allies Team Recommendations

  • Strong single-target DPS and Buffers, Saboteurs and AoE DPS not necessary
    • Note: Cooldowns will change rotations of how you complete this fight

Deed Stage Tips

  • When you attack enemies you will immediately be debuffed, doing 12.5% less damage for 3 turns. This can stack.
    • To countermeasure this you can guard the fight until your ultimates are ready to attack.
  • Starting turn 3 the Bear will do a team wide attack, applying a debuff that'll make you receive 20% more damage from fire type enemies. Light Bird will do a team wide party heal. This rotates every 2 turns.
  • Turn 4 Light bird will apply Radiant Shelter, all enemies will take 15% less damage for 2 turns. Dark Bird will apply a taunt to Wood Bird that requires an ultimate skill attack to be removed (taunt becomes active turn after). This applies every 3 turns.
  • On Turn 5 new skills will be added to the field specifically Wings of Steel and Fatal feather. These will rotate every 4 turns.
    • Wings of Steel applies shield to all enemies.
    • Fatal Feather will apply bleed to all party members for 3 turns, bleed damage amount will increase based on atk buffs.
  • Turn 6 the Bear will charge up a devastating attack, and Wood bird will apply the skill taunt. You will need to skill attack the Wood Bird to attack the Bear to stun it out of charging.
    • Failure to stun the bear will result in instant death.
    • Cannot stun bear when a shield is active.
  • The best strategy for this fight is to kill the Bear first as priority, it's the heaviest damage dealer among the enemies and the damage debuff becomes too strong after a long turn rotation. You will need to save ultimates often to bypass Wood Bird taunt especially when the Bear is charging.

Media Video Clears

Silver Feather - 03 "Warming Sentiments"

Slime Enemies

  • Fire Element Max Tenderness Yakumo (84,137 HP)
  • Fire Element Happy Helper Eiden (84,137 HP)

Allies Team Recommendations

  • A strong Healer and DPS, preferably AOE

Deed Stage Tips

  • The end goal of this fight is to kill both Eiden and Yakumo at the same time. When they reach below 10% HP you have only 1 turn to kill both of them or it's an automatic game over.
    • Killing one of them too early before the other one is dead in the same turn will result in an instant death
  • Before the battle begins Eiden will apply Situation Management on your team, applying -10% ATK and +5% damage received debuff. This will stack.
  • Eiden will often attack slot 1 and 2 while Yakumo will attack slot 4 and 5. So have your weakest HP unit in slot 3 for their survivability.
  • These attacks are noted to be on rotation, but may be inconsistent depending on HP thresholds:
    • Venison Strips: Multiple attacks to slot 4 and 5. Turn 4, every 4 turns
    • Defensive Measures: Shield to both Yakumo and Eiden. Turn 5, every 5 turns
    • Situation Management: Start of Battle, Turn 6, every 6 turns
    • Hot Pot Happiness: +50% attack buff to Yakumo and Eiden for 2 turns. Turn 5, every 4 turns
    • Overflowing Soup: Team wide skill attack. Turn 6, every 6 turns
    • Evenly Stirred: Skill attack to slot 1 and 2, applies bleed for 2 turns. Turn 7, every 7 turns
  • When Yakumo and Eiden reach 10% HP or below each will receive a special debuff. Take advantage of it to kill them quickly.
    • Yakumo: +50% Skill damage received for 1 turn
    • Eiden: +100% Basic damage received for 1 turn

Media Video Clears