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Salacious ☆ King Eiden: Difference between revisions

From NU: Carnival Guides
Created page with "{{Ally <!--main data--> | id = 13201 | char = Eiden | title = Salacious ☆ King | rarity = SSR | element = Dark | class = Striker | event = Journey to a NU ☆ World | aka = NW Eiden, JNW Eiden, Demon King Eiden |<!--skill data--> | basic = Attack target (125% ATK) | ult = User gains the following text effect: "Eiden receives valuable assistance from his subordinates!" (1 turn)<br>Target takes +34% damage from Striker class allies (3 turns)<br>Attack target ({{Ult|204%|..."
 
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<!--special skills-->
<!--special skills-->
| changeCD = Ultimate: Reduce the Ultimate Skill cooldown of all Striker class allies except user by {{Ult|0|1|1}}<br>3☆ Passive: On turn 1: reduce user's Ultimate Skill cooldown by 3
| changeCD = Ultimate: Reduce the Ultimate Skill cooldown of all Striker class allies except user by {{Ult|0|1|1}}<br>3☆ Passive: On turn 1: reduce user's Ultimate Skill cooldown by 3
| buffDEF = Potential Passive: Party takes 2% less damage
| debuffDEF = Target takes +34% damage from Striker class allies (3 turns)
}}
}}



Latest revision as of 03:01, 23 February 2026

Salacious ☆ King Eiden
Salacious ☆ King Eiden
From Journey to a NU ☆ World
SSR Rarity   Dark Element   Striker Class

AKA: NW Eiden, JNW Eiden, Demon King Eiden
Salacious ☆ King Eiden
Salacious ☆ King Eiden
From Journey to a NU ☆ World
SSR Rarity   Dark Element   Striker Class

AKA: NW Eiden, JNW Eiden, Demon King Eiden

Ally Skills

Attack Skill Basic Attack
Attack target (125% ATK)
Ultimate Skill Ultimate Skill
CD: 3 turns
User gains the following text effect: "Eiden receives valuable assistance from his subordinates!" (1 turn)
Target takes +34% damage from Striker class allies (3 turns)
Attack target (204% » 238% » 273% ATK)
Reduce the Ultimate Skill cooldown of all Striker class allies except user by 0 » 1
Multiplier changes by Ascension:
1☆: 204% / 0
2☆: 238% / 1
4☆: 273% / 1
Ascension Skill Ascension Passive 1 (3☆)
ATK +12% to all Striker class allies
On turn 1: reduce user's Ultimate Skill cooldown by 3
Ascension Skill Ascension Passive 2 (5☆)
Grant <Attack Amplification> to all party allies
<Attack Amplification>
ATK +6% for each Striker class ally in party (up to 3)
Potential Skill Potential Passive 1 (Potential 6)
Party deals 2% more damage
Party receives 5% more healing
Party takes 2% less damage
Potential Skill Potential Passive 2 (Potential 12)
Paralysis Immunity

Analysis and Teambuilding

Advantage Pros

  • 3-turn cooldown, good for quick ultimate attacks
  • Debuffs enemies with 34% more damage taken from Strikers
  • 2☆+ reduces cooldown for Strikers in team
  • 3☆+ buffs Strikers with ATK +12% & reduces skill cooldown by 3 turns, meaning skill is immediately available on turn 1
  • Viable attacker + perfect balance between attacker, debuffer, and buffer
  • Works even better with Support but good as a buffer on 4 Strikers comp on his own
  • Perfect addition in almost every team whether it's burst, basic attack, multiple target, follow up, or speedrun

Disadvantage Cons

  • Needs 2☆ or more to get extra effect on skill
  • Only works with Striker centered teams, not recommended for team comps that needs special units (Guardian, Saboteurs)
  • Doesn't provide any survivability so Healer will need higher potentials and ascension

Allies Good With

  • Nearly every Striker