Jump to content
Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Purifying Blue Blaze Dante: Difference between revisions

From NU: Carnival Guides
No edit summary
No edit summary
 
Line 38: Line 38:
| goodWith = * Basic attack team that needs more survivability, NW Eiden, CoD Yakumo, HW Quincy
| goodWith = * Basic attack team that needs more survivability, NW Eiden, CoD Yakumo, HW Quincy
<!--Intimacy Content-->
<!--Intimacy Content-->
| r2 =  
| r2 = Voodoo Doll (Fingering/Sex), Frotting, Dirty Talk
| r5 =  
| r5 = Sarcophagus, Neck Bites, Anal Sex, Multiple Orgasms, Creampie
}}
}}

Latest revision as of 12:20, 15 September 2026

Purifying Blue Blaze Dante
Purifying Blue Blaze Dante
From Frightful Night of Disarray
SSR Rarity   Light Element   Striker Class

AKA: FND Dante, Jiangshi Dante
Purifying Blue Blaze Dante
Purifying Blue Blaze Dante
From Frightful Night of Disarray
SSR Rarity   Light Element   Striker Class

AKA: FND Dante, Jiangshi Dante

Ally Skills

Attack Skill Basic Attack
Attack target (125% ATK)
Ultimate Skill Ultimate Skill
CD: 4 turns
Attack target (75% ATK)
Party takes 0% » 7% less damage (4 turns)
Turn-by-turn heal party by 17% » 22% » 27% of user's ATK (4 turns)
On Basic Attack: follow-up attack on target (57% » 74% » 90% ATK) (4 turns)
Multiplier changes by Ascension:
1☆: 0% / 17% / 57%
2☆: 7% / 22% / 74%
4☆: 7% / 27% / 90%
Multiplier changes by Ascension: 1☆ » 2☆ » 4☆
Ascension Skill Ascension Passive 1 (3☆)
All party allies gain the following effect: Basic Attack damage +12% for each Striker class ally in the party (up to 2)
All party allies gain the following effect: When current HP is above 90%: deal +34% damage
Ascension Skill Ascension Passive 2 (5☆)
ATK +21% to all Striker/Saboteur class allies
Potential Skill Potential Passive 1 (Potential 6)
Basic Attack damage +20%
Potential Skill Potential Passive 2 (Potential 12)
Silence Immunity

Analysis and Teambuilding

Advantage Pros
  • Buffs party with heal-over-time and self with follow-up attack on basic attack on ultimate
  • 2☆+ further buffs allies with take less damage on ultimate
  • 3☆ passive buffs striker allies with more basic attack damage and party allies with deal more damage when HP is above 90%
Disadvantage Cons
  • Really needs his 3☆ passive to use effectively
  • Need a strong team member because his own damage is lacking
Allies Good With
  • Basic attack team that needs more survivability, NW Eiden, CoD Yakumo, HW Quincy
Battle Archetypes