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Timid Youth's Invitation Yakumo: Difference between revisions

From NU: Carnival Guides
Created page with "{{Ally <!--main data--> | id = 10104 | char = Yakumo | title = Timid Youth's Invitation | rarity = N | element = Wood | class = Healer | event = | obtain = Visual Shop | aka = Banquet Yakumo <!--skill data--> | basic = Heal party by 75% of user's ATK | ult = Healing +25% to party (3 turns)<br>Heal party by {{Ult|100%|118%|137%}} of user's ATK<br>Turn-by-turn heal party by {{Ult|27%|30%|34%}} of user's ATK (3 turns) | ult1 = 100% / 27% | ult2 = 118% / 30% | ult3 = 137% /..."
 
No edit summary
 
Line 23: Line 23:
| pvPot2 = Sleep Immunity
| pvPot2 = Sleep Immunity
| potType = 4
| potType = 4
| pvExp = For each "Banquet Series" party ally, increase the 2x drop rate of Basic Gifts during exploration by 2% (up to 3 times)
<!--5☆ numbers for sorting-->
<!--5☆ numbers for sorting-->
| hp = 4,482
| hp = 4,482

Latest revision as of 04:07, 4 October 2026

Timid Youth's Invitation Yakumo
Timid Youth's Invitation Yakumo
From Visual Shop
N Rarity   Wood Element   Healer Class

AKA: Banquet Yakumo
Timid Youth's Invitation Yakumo
Timid Youth's Invitation Yakumo

N Rarity   Wood Element   Healer Class

AKA: Banquet Yakumo

Ally Skills

Attack Skill Basic Attack
Heal party by 75% of user's ATK
Ultimate Skill Ultimate Skill
CD: 3 turns
Healing +25% to party (3 turns)
Heal party by 100% » 118% » 137% of user's ATK
Turn-by-turn heal party by 27% » 30% » 34% of user's ATK (3 turns)
Multiplier changes by Ascension:
1☆: 100% / 27%
2☆: 118% / 30%
4☆: 137% / 34%
Multiplier changes: 1☆ » 2☆ » 4☆
Ascension Skill Ascension Passive 1 (3☆)
Recovery rate +8% for each Yakumo ally in party (up to 3)
Ascension Skill Ascension Passive 2 (5☆)
Party takes -3% damage
Potential Skill Potential Passive 1 (Potential 3)
ATK +10%
Potential Skill Potential Passive 2 (Potential 6)
Sleep Immunity
Exploration Skill Exploration Passive
For each "Banquet Series" party ally, increase the 2x drop rate of Basic Gifts during exploration by 2% (up to 3 times)

Analysis and Teambuilding

Battle Archetypes
General Assist
Generalist
DMG Reduction
Survivalist, Damage Reduction
3T CD
3-turn Cooldown, 3-turn Ultimate