Jump to content
Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Snowy Warmth Kuya: Difference between revisions

From NU: Carnival Guides
No edit summary
No edit summary
 
Line 29: Line 29:
<!--special skills-->
<!--special skills-->
| antiheal = Ultimate: Target receives -100% healing (3 turns)
| antiheal = Ultimate: Target receives -100% healing (3 turns)
| dpsHealer = Ultimate: On Basic Attack: "Heal party by 25% of user's ATK" (3 turns)
<!--Analysis-->
<!--Analysis-->
| pros = * 3-turn ultimate unit
| pros = * 3-turn ultimate unit

Latest revision as of 20:17, 5 October 2026

Snowy Warmth Kuya
Snowy Warmth Kuya
From Sleepless Fun Fair
SSR Rarity   Water Element   Saboteur Class

AKA: SFF Kuya, Winter Kuya
Snowy Warmth Kuya
Snowy Warmth Kuya
From Sleepless Fun Fair
SSR Rarity   Water Element   Saboteur Class

AKA: SFF Kuya, Winter Kuya

Ally Skills

Attack Skill Basic Attack
Attack target (125% ATK)
Ultimate Skill Ultimate Skill
CD: 3 turns
Target receives -100% healing (3 turns)
Target takes +0% » 34% Basic Attack damage (max 1 stack)
Attack target (50% ATK)
On Basic Attack: "Attack target (87% » 108% » 129% ATK)" (3 turns)
On Basic Attack: "Heal party by 25% of user's ATK" (3 turns)
Multiplier changes by Ascension:
1☆: 0% / 87%
2☆: 34% / 108%
4☆: 34% / 129%
Multiplier changes: 1☆ » 2☆ » 4☆
Ascension Skill Ascension Passive 1 (3☆)
ATK +23% if 1 or more Striker class allies in party
ATK +23% if 1 or more Saboteur class allies in party
Ascension Skill Ascension Passive 2 (5☆)
On attack: Target takes +34% Basic Attack damage (1 turn)
Potential Skill Potential Passive 1 (Potential 6)
ATK +10%
Potential Skill Potential Passive 2 (Potential 12)
Sleep Immunity

Analysis and Teambuilding

Advantage Pros
  • 3-turn ultimate unit
  • Anti-heal debuffer and basic attack-buffer hybrid
  • Negates enemy healing, heal party, and gives himself follow up attack on ultimate
  • 2☆+ also debuffs enemy with takes 34% more basic attack damage
Disadvantage Cons
  • Need 2☆ or more to get extra effect on his skill
  • Has small modifier on his ultimate and attack, making him more of a Support unit
  • His low ATK stat makes his ultimate's heals unreliable
  • Anti-heal is very niche and detrimental in many of boss stages especially that needed healing, and his SR variants work much better for that use
Allies Good With
  • Basic attack team, stages that need anti-heal
Battle Archetypes
BA DPS
Basic Attack DPS, Normal Attack DPS, NA DPS, Basic Attacker, Normal Attacker, BA Attacker, NA Attacker, Follow-up Attacker, Follow-up DPS
Anti-heal
Anti-recovery, Antiheal, Antirecovery
Healing DPS
DPS Healer