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Master's Gift Garu

From NU: Carnival Guides
Revision as of 07:44, 19 February 2026 by Ayleria (talk | contribs) (Created page with "{{Ally <!--main data--> | id = 13009 | char = Garu | title = Master's Gift | rarity = SSR | element = Dark | class = Striker | event = | aka = SSR Garu, OG Garu |<!--skill data--> | basic = Attack all enemies (63% ATK) | ult = Attack all enemies (__% ATK) | ult1 = 142% | ult2 = 173% | ult3 = 203% | cd = 4 <!--passives--> | pvAsc1 = ATK +8% for each "Garu" ally in party (up to 3) | pvAsc2 = ATK +25% | pvPot1 = ATK +10% | pvPot2 = Paralysis Immunity | potType = 1 <!--5☆...")
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Master's Gift Garu
Master's Gift Garu

SSR Rarity   Dark Element   Striker Class

AKA: SSR Garu, OG Garu
Master's Gift Garu
Master's Gift Garu

SSR Rarity   Dark Element   Striker Class

AKA: SSR Garu, OG Garu

Ally Skills

Attack Skill Basic Attack
Attack all enemies (63% ATK)
Ultimate Skill Ultimate Skill
CD: 4 turns
Attack all enemies (__% ATK)
Multiplier changes by Ascension:
1☆: 142%
2☆: 173%
4☆: 203%
Ascension Skill Ascension Passive 1 (3☆)
ATK +8% for each "Garu" ally in party (up to 3)
Ascension Skill Ascension Passive 2 (5☆)
ATK +25%
Potential Skill Potential Passive 1 (Potential 6)
ATK +10%
Potential Skill Potential Passive 2 (Potential 12)
Paralysis Immunity

Analysis and Teambuilding

Advantage Pros

  • Attacks all enemies on his NA and ultimate
  • 3☆ passive increases his attack for every Garu unit, stacks 3 times

Disadvantage Cons

  • Multiple target attacks don't really get much use in the current gameplay
  • Need 3 Garu units for his passive which limits his optimum team comp

Allies Good With

  • Stages with multiple enemies, NW Eiden