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Starlit Snapshot Blade

From NU: Carnival Guides
Revision as of 04:29, 20 February 2026 by Ayleria (talk | contribs) (Created page with "{{Ally <!--main data--> | id = 13710 | char = Blade | title = Starlit Snapshot | rarity = SSR | element = Light | class = Healer | event = Sleepless Fun Fair | aka = SFF Blade, Winter Blade |<!--skill data--> | basic = Heal all party allies by 25% of user's ATK<br>Turn-by-turn heal all party allies by 25% of user's ATK (2 turns) | ult = ATK +({{Ult|70%|87%|105%}} of user's base ATK) to all party allies (1 turn)<br>All party allies receive +{{Ult|0%|34%|34%}} healing (6 t...")
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Starlit Snapshot Blade
Starlit Snapshot Blade
From Sleepless Fun Fair
SSR Rarity   Light Element   Healer Class

AKA: SFF Blade, Winter Blade
Starlit Snapshot Blade
Starlit Snapshot Blade
From Sleepless Fun Fair
SSR Rarity   Light Element   Healer Class

AKA: SFF Blade, Winter Blade

Ally Skills

Attack Skill Basic Attack
Heal all party allies by 25% of user's ATK
Turn-by-turn heal all party allies by 25% of user's ATK (2 turns)
Ultimate Skill Ultimate Skill
CD: 6 turns
ATK +(70% » 87% » 105% of user's base ATK) to all party allies (1 turn)
All party allies receive +0% » 34% healing (6 turns)
Heal party by 25% of user's ATK
Turn-by-turn heal party by 36% » 46% » 56% of user's ATK (6 turns)
Multiplier changes by Ascension:
1☆: 70% / 0% / 36%
2☆: 87% / 34% / 46%
4☆: 105% / 34% / 56%
Ascension Skill Ascension Passive 1 (3☆)
ATK +23% to all party allies
On turn 1: reduce user's Ultimate Skill cooldown by 6
Ascension Skill Ascension Passive 2 (5☆)
Max HP +15% to all party allies
Potential Skill Potential Passive 1 (Potential 6)
ATK +10%
Potential Skill Potential Passive 2 (Potential 12)
Paralysis Immunity

Analysis and Teambuilding

Advantage Pros

  • Hybrid Support-Healer, focused more on heal-over-time
  • Buffs party with ATK+ and 2☆+ also gives receive more healing on ultimate
  • 3☆ passive reduces his cooldown by 6 enabling him to use his ultimate immediately

Disadvantage Cons

  • 6-turn, Need to have 3☆ specifically to reduce his skill cooldown
  • Practically almost unusable in current content if you didn't raise his ascension

Allies Good With

  • Survival stages, 6-turn burst units, speedrun team comp (3☆ only)