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Unbound Wanderer Eiden

From NU: Carnival Guides
Revision as of 07:41, 20 February 2026 by Ayleria (talk | contribs) (Created page with "{{Ally <!--main data--> | id = 13401 | char = Eiden | title = Unbound Wanderer | rarity = SSR | element = Wood | class = Healer | event = Solutions Bureau | aka = SB Eiden |<!--skill data--> | basic = Heal party by 75% of user's ATK | ult = When attacked: heal user by 27% of own ATK (4 turns)<br>ATK +{{Ult|14%|28%|28%}} to all party allies (4 turns)<br>Heal party by 135% of user's ATK<br>Turn-by-turn heal party by {{Ult|%21|31%|42%}} of user's ATK (4 turns)<br>Ultimate S...")
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Unbound Wanderer Eiden
Unbound Wanderer Eiden
From Solutions Bureau
SSR Rarity   Wood Element   Healer Class

AKA: SB Eiden
Unbound Wanderer Eiden
Unbound Wanderer Eiden
From Solutions Bureau
SSR Rarity   Wood Element   Healer Class

AKA: SB Eiden

Ally Skills

Attack Skill Basic Attack
Heal party by 75% of user's ATK
Ultimate Skill Ultimate Skill
CD: 4 turns
When attacked: heal user by 27% of own ATK (4 turns)
ATK +14% » 28% to all party allies (4 turns)
Heal party by 135% of user's ATK
Turn-by-turn heal party by %21 » 31% » 42% of user's ATK (4 turns)
Ultimate Skill damage +0% » 40% to user (4 turns)
Ultimate Skill damage +0% » 40% to all party allies except the user (1 turn)
Multiplier changes by Ascension:
1☆: 14% / 21% / 0% / 0%
2☆: 28% / 31% / 40% / 40%
4☆: 28% / 42% / 40% / 40%
Ascension Skill Ascension Passive 1 (3☆)
When the current HP is above 80%: user gains "Open Up."
"Open Up": On attack: grant a shield equal to 14% of user's max HP to all party allies (1 turn)
ATK +23% to all party allies
Ascension Skill Ascension Passive 2 (5☆)
Max HP +7.5% to all party allies
Ultimate Skill damage +13% to all party allies
Potential Skill Potential Passive 1 (Potential 6)
Party deals +2% damage
Party receives +5% healing
Party receives -2% damage
Potential Skill Potential Passive 2 (Potential 12)
Sleep Immunity

Analysis and Teambuilding

Advantage Pros

  • All rounder healer, best option you can have when 3☆+
  • On ultimate, heal self when attacked, buffs party with ATK+ and heal-over-time
  • 2☆ also buffs self and party's ultimate skill damage on ultimate
  • 3☆ passive shields your unit if they have more than 80% HP when healed
  • Potential passive gives you more healing, deals more damage, and receives less damage

Disadvantage Cons

  • Nothing except for some niche stages that punishes you for having shield or when you need a 3-turn healer

Allies Good With

  • Almost every team comp except 3-turn hyper focus burst team