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Composed Commander Dante

From NU: Carnival Guides
Revision as of 04:19, 11 June 2026 by Ayleria (talk | contribs) (Created page with "{{Ally <!--main data--> | id = 12412 | char = Dante | title = Composed Commander | rarity = SR | element = Dark | class = Guardian | event = Crimson Contest | aka = CC Dante<br>Matador Dante <!--skill data--> | basic = Attack target (100% ATK)<br>Enter guard stance | ult = Attack target (100% ATK)<br>All party allies take {{Ult|7%|9%|11%}} less Ultimate Skill damage (2 turns)<br>Taunt (1 turn)<br>Enter guard stance | ult1 = 7% | ult2 = 9% | ult3 = 11% | cd = 3 <!--passiv...")
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Composed Commander Dante
Composed Commander Dante
From Crimson Contest
SR Rarity   Dark Element   Guardian Class

AKA: CC Dante
Matador Dante
Composed Commander Dante
Composed Commander Dante
From Crimson Contest
SR Rarity   Dark Element   Guardian Class

AKA: CC Dante
Matador Dante

Ally Skills

Attack Skill Basic Attack
Attack target (100% ATK)
Enter guard stance
Ultimate Skill Ultimate Skill
CD: 3 turns
Attack target (100% ATK)
All party allies take 7% » 9% » 11% less Ultimate Skill damage (2 turns)
Taunt (1 turn)
Enter guard stance
Multiplier changes by Ascension:
1☆: 7%
2☆: 9%
4☆: 11%
Ascension Skill Ascension Passive 1 (3☆)
Max HP +18%
Damage reduction +10% if 2 or more Dark characters in party
Ascension Skill Ascension Passive 2 (5☆)
Take 10% less damage
Potential Skill Potential Passive 1 (Potential 6)
Recovery rate +20%
Potential Skill Potential Passive 2 (Potential 12)
Paralysis Immunity

Analysis and Teambuilding

Advantage Pros


Disadvantage Cons


Allies Good With