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Truth Seeker Rei

From NU: Carnival Guides
Revision as of 03:37, 15 September 2026 by Ayleria (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Truth Seeker Rei
Truth Seeker Rei
From Rusted Nation
SSR Rarity   Water Element   Striker Class

AKA: RN Rei, Mad Scientist Rei
Truth Seeker Rei
Truth Seeker Rei
From Rusted Nation
SSR Rarity   Water Element   Striker Class

AKA: RN Rei, Mad Scientist Rei

Ally Skills

Attack Skill Basic Attack
Attack target (125% ATK)
Ultimate Skill Ultimate Skill
CD: 6 turns
User deals 0% » 25% more damage (max 1 stack)
Attack target (125% ATK)
On Basic Attack: follow-up attack on target (57% » 77% » 98% ATK) (6 turns)
Multiplier changes by Ascension:
1☆: 0% / 57%
2☆: 25% / 77%
4☆: 25% / 98%
Multiplier changes by Ascension: 1☆ » 2☆ » 4☆
Ascension Skill Ascension Passive 1 (3☆)
On turn 1: reduce user's Ultimate Skill cooldown by 3
Basic Attack damage +36%
Ascension Skill Ascension Passive 2 (5☆)
When attacked: Basic Attack damage +18% (max 3 stacks)
Potential Skill Potential Passive 1 (Potential 6)
Basic Attack damage +20%
Potential Skill Potential Passive 2 (Potential 12)
Silence Immunity

Analysis and Teambuilding

Advantage Pros
  • Very solid basic attack striker after his skill
  • Follow-up attack buff on skill duration is long, with only cooldown time on his skill timing
  • At 2☆ buff himself with 25% damage permanently after skill
  • At 3☆ his first cooldown is cut by 3 turns, negating his demerit which is long ramp up time
Disadvantage Cons
  • Need to ascend to 2☆ or more to get extra effect on his skill
  • Doesn't have strong burst damage where it might be needed on some challenge quests
  • Long ramp up time before his skill unless you have him at 3☆
Allies Good With
  • SF Edmond, CR Edmond, FG Dante, SM Eiden, MV Garu
Battle Archetypes