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Starry Daydream Blade

From NU: Carnival Guides
Starry Daydream Blade
Starry Daydream Blade
From Call from the Starscape
SSR Rarity   Dark Element   Support Class

AKA: CS Blade, Space Blade
Starry Daydream Blade
Starry Daydream Blade
From Call from the Starscape
SSR Rarity   Dark Element   Support Class

AKA: CS Blade, Space Blade

Ally Skills

Attack Skill Basic Attack
ATK +(30% of user's ATK) to all party allies (1 turn)
Ultimate Skill Ultimate Skill
CD: 4 turns
Reduce Ultimate Skill cooldown of ally in position 5 by 4 turns
Party deals +34% damage (1 turn)
ATK +0% » 34% to ally in position 5 (1 turn)
ATK +(31% » 37% » 44% of user's ATK) to all party allies (4 turns) (does not stack)
Heal party by 100% of user's ATK
Multiplier changes by Ascension:
1☆: 0% / 31%
2☆: 34% / 37%
4☆: 34% / 44%
Ascension Skill Ascension Passive 1 (3☆)
On turn 1: reduce user's Ultimate Skill cooldown by 4
Ultimate Skill damage +12% to all party allies for each Striker class ally in the party (up to 3)
Ascension Skill Ascension Passive 2 (5☆)
On Ultimate Skill: ATK +34% to ally in position 5 (4 turns)
Potential Skill Potential Passive 1 (Potential 6)
ATK +3% to all party allies
Potential Skill Potential Passive 2 (Potential 12)
Paralysis Immunity

Analysis and Teambuilding

Advantage Pros

  • Reduces unit's cooldown in slot 5 by 4 turns on ultimate
  • Buffs party with deals more damage on ultimate and buffs party's ATK for 4 turn
  • Heals party on ultimate so can potentially replace a healer if put in slot 5
  • 2☆ also further buffs ally's attack on slot 5
  • 3☆ passive reduces own skill by 4 on turn 1 and increases ultimate damage for every Striker on the team (up to 3)

Disadvantage Cons

  • Need 2☆ or more to get extra effect on his skill, but you really need 3☆ for him to replace the current F2P buffer
  • Fixed slot buff might be detrimental in some stages in which that slot is targeted often
  • Even though he's an ultimate centered buffer, he doesn't have high multiplier on his skill for long battles, making a second buffer highly necessary if you lack burst damage

Allies Good With

  • 6-turn cooldown units, speedrun team, ultimate focused team