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Crimson Phantom Yakumo

From NU: Carnival Guides
Crimson Phantom Yakumo
Crimson Phantom Yakumo
From Eerie Escapade
SSR Rarity   Fire Element   Guardian Class

AKA: EE Yakumo, Halloween Yakumo, Vampire Yakumo
Crimson Phantom Yakumo
Crimson Phantom Yakumo
From Eerie Escapade
SSR Rarity   Fire Element   Guardian Class

AKA: EE Yakumo, Halloween Yakumo, Vampire Yakumo

Ally Skills

Attack Skill Basic Attack
Blood sucking effect +50% to user (1 turn)
Attack target (50% ATK)
Enter guard stance
Ultimate Skill Ultimate Skill
CD: 3 turns
Blood sucking effect +100% to user (1 turn)
Attack target (50% ATK)
Taunt (1 turn)
When attacked: counter-attack target (51% » 60% » 68% base ATK) (2 turns)
Enter guard stance
Multiplier changes by Ascension:
1☆: 51%
2☆: 60%
4☆: 68%
Ascension Skill Ascension Passive 1 (3☆)
Recovery rate +30% if 1 or fewer Guardian class allies in party
Ascension Skill Ascension Passive 2 (5☆)
Take 10% less damage
Potential Skill Potential Passive 1 (Potential 6)
Recovery Rate +20%
Potential Skill Potential Passive 2 (Potential 12)
Sleep Immunity

Analysis and Teambuilding

Advantage Pros
  • 3-turn unit
  • Gives himself bloodsucking effect, counter, and taunt on skill
  • 3☆ passive increases recovery rate if 1 or fewer Guardians are in party
Disadvantage Cons
  • Bloodsuck heals are negligible
  • Low HP compared to other Guardians due to his kit and lack of shield
  • Passive needs him to be the sole Guardian and due to the point above it might be tricky for bosses with high damage
Allies Good With
  • Trigger team comp
Battle Archetypes