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Crimson Phantom Yakumo: Difference between revisions

From NU: Carnival Guides
Created page with "{{Ally <!--main data--> | id = 13304 | char = Yakumo | title = Crimson Phantom | rarity = SSR | element = Fire | class = Guardian | event = Eerie Escapade | aka = EE Yakumo, Halloween Yakumo, Vampire Yakumo |<!--skill data--> | basic = Blood sucking effect +50% to user (1 turn)<br>Attack target (50% ATK)<br>Enter guard stance | ult = Blood sucking effect +100% to user (1 turn)<br>Attack target (50% ATK)<br>Taunt (1 turn)<br>When attacked: counter-attack target ({{Ult|51%..."
 
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(2 intermediate revisions by the same user not shown)
Line 30: Line 30:
| taunt = Ultimate
| taunt = Ultimate
| lifesteal = Basic: Blood sucking effect +50% to user (1 turn)<br>Ultimate: Blood sucking effect +100% to user (1 turn)
| lifesteal = Basic: Blood sucking effect +50% to user (1 turn)<br>Ultimate: Blood sucking effect +100% to user (1 turn)
}}
| buffDEF = 5☆ Passive: Take 10% less damage
 
| counter = When attacked: counter-attack target ({{Ult|51%|60%|68%}} base ATK) (2 turns)
==Analysis and Teambuilding==
<!--Analysis-->
{{Icon|Advantage}} '''Pros'''
| pros = * 3-turn unit
* 3-turn unit
* Gives himself bloodsucking effect, counter, and taunt on skill
* Gives himself bloodsucking effect, counter, and taunt on skill
* 3☆ passive increases recovery rate if 1 or fewer Guardians are in party
* 3☆ passive increases recovery rate if 1 or fewer Guardians are in party
 
| cons = * Bloodsuck heals are negligible
{{Icon|Disadvantage}} '''Cons'''
* Bloodsuck heals are negligible
* Low HP compared to other Guardians due to his kit and lack of shield
* Low HP compared to other Guardians due to his kit and lack of shield
* Passive needs him to be the sole Guardian and due to the point above it might be tricky for bosses with high damage
* Passive needs him to be the sole Guardian and due to the point above it might be tricky for bosses with high damage
 
| goodWith = * Trigger team comp
{{Icon|Allies}} '''Good With'''
<!--Intimacy Content-->
* Trigger team comp
| r2 = Restraints, Semi-Clothed, Roleplay, Fingering, Biting, Licking, Possession, Multiple Orgasms, Tears, Primal-play, Dubcon, Blood
| r5 = Anal, Standing from Behind, Mirror Play, Biting, Fingering, Multiple Orgasms, Dirty Talk
}}

Latest revision as of 20:07, 5 October 2026

Crimson Phantom Yakumo
Crimson Phantom Yakumo
From Eerie Escapade
SSR Rarity   Fire Element   Guardian Class

AKA: EE Yakumo, Halloween Yakumo, Vampire Yakumo
Crimson Phantom Yakumo
Crimson Phantom Yakumo
From Eerie Escapade
SSR Rarity   Fire Element   Guardian Class

AKA: EE Yakumo, Halloween Yakumo, Vampire Yakumo

Ally Skills

Attack Skill Basic Attack
Blood sucking effect +50% to user (1 turn)
Attack target (50% ATK)
Enter guard stance
Ultimate Skill Ultimate Skill
CD: 3 turns
Blood sucking effect +100% to user (1 turn)
Attack target (50% ATK)
Taunt (1 turn)
When attacked: counter-attack target (51% » 60% » 68% base ATK) (2 turns)
Enter guard stance
Multiplier changes by Ascension:
1☆: 51%
2☆: 60%
4☆: 68%
Multiplier changes: 1☆ » 2☆ » 4☆
Ascension Skill Ascension Passive 1 (3☆)
Recovery rate +30% if 1 or fewer Guardian class allies in party
Ascension Skill Ascension Passive 2 (5☆)
Take 10% less damage
Potential Skill Potential Passive 1 (Potential 6)
Recovery Rate +20%
Potential Skill Potential Passive 2 (Potential 12)
Sleep Immunity

Analysis and Teambuilding

Advantage Pros
  • 3-turn unit
  • Gives himself bloodsucking effect, counter, and taunt on skill
  • 3☆ passive increases recovery rate if 1 or fewer Guardians are in party
Disadvantage Cons
  • Bloodsuck heals are negligible
  • Low HP compared to other Guardians due to his kit and lack of shield
  • Passive needs him to be the sole Guardian and due to the point above it might be tricky for bosses with high damage
Allies Good With
  • Trigger team comp
Battle Archetypes
Ult Taunt
Ultimate Taunt
DMG Reduction
Survivalist, Damage Reduction
Blood Suck
Lifesteal, Life Steal