Allies/Special/Blood Sucking Effect: Difference between revisions
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Latest revision as of 02:35, 23 February 2026
These allies can heal themselves when they attack an enemy with a blood sucking effect. The effects are on Ultimate unless noted.
Allies with Blood Sucking Effect
| ID | Name | Rarity | Element | Class | Blood Sucking Skills |
|---|---|---|---|---|---|
| Unfathomable Confusion Eiden |
Blood-sucking effect +0% » 17% to all party allies (3 turns)
| ||||
| Binary Starlight Garu |
Blood sucking effect +0% » 50% to user (3 turns)
| ||||
| Scarlet Finesse Aster |
Basic: Blood sucking effect +25% to user (1 turn) Ultimate: Blood sucking effect +50% to user (1 turn) | ||||
| Crimson Phantom Yakumo |
Basic: Blood sucking effect +50% to user (1 turn) Ultimate: Blood sucking effect +100% to user (1 turn) | ||||
| Lakeside Spark Kuya |
Basic: Blood-sucking effect +15% to all party allies (1 turn) Ultimate: Blood-sucking effect +15% to all party allies (4 turns) | ||||
| Familiar Aster |
Blood sucking effect +25% (4 turns) |