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All in Abundance Olivine

From NU: Carnival Guides
Revision as of 06:51, 20 February 2026 by Ayleria (talk | contribs) (Created page with "{{Ally <!--main data--> | id = 14006 | char = Olivine | title = All in Abundance | rarity = SSR | element = Water | class = Healer | event = Battle of the Gods | aka = BG Olivine, God Olivine |<!--skill data--> | basic = Heal party by 75% of user's ATK | ult = ATK +{{Ult|0%|34%|34%}} to user (4 turns)<br>Basic attack +43% to all Striker & Saboteur class allies (4 turns)<br>Heal party by {{Ult|100%|120%|140%}} of user's ATK<br>Turn-by-turn heal party by {{Ult|37%|46%|54%}...")
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All in Abundance Olivine
All in Abundance Olivine
From Battle of the Gods
SSR Rarity   Water Element   Healer Class

AKA: BG Olivine, God Olivine
All in Abundance Olivine
All in Abundance Olivine
From Battle of the Gods
SSR Rarity   Water Element   Healer Class

AKA: BG Olivine, God Olivine

Ally Skills

Attack Skill Basic Attack
Heal party by 75% of user's ATK
Ultimate Skill Ultimate Skill
CD: 4 turns
ATK +0% » 34% to user (4 turns)
Basic attack +43% to all Striker & Saboteur class allies (4 turns)
Heal party by 100% » 120% » 140% of user's ATK
Turn-by-turn heal party by 37% » 46% » 54% of user's ATK (4 turns)
Multiplier changes by Ascension:
1☆: 0% / 100% / 37%
2☆: 34% / 120% / 46%
4☆: 34% / 140% / 54%
Ascension Skill Ascension Passive 1 (3☆)
All party allies gain the following effect: When current HP is below 50%: Receive +18% healing
ATK +12% to all party allies
Ascension Skill Ascension Passive 2 (5☆)
On Basic Attack: heal party member with lowest current HP by 71% of user's ATK
Max HP +7.5% to all party allies
Potential Skill Potential Passive 1 (Potential 6)
ATK +10%
Potential Skill Potential Passive 2 (Potential 12)
Paralysis Immunity

Analysis and Teambuilding

Advantage Pros

  • Buffs Striker and Saboteur allies' basic attack and heal-over-time for 4 turns on ultimate
  • 2☆+ also buffs his own attack, increasing his healing output
  • 3☆ passive buffs party with receive more healing when HP is below 50% and 12% ATK

Disadvantage Cons

  • 4-turn ultimate might be detrimental in the current meta where we need 3-turn burst healing
  • Really needs his 3☆ passive to keep up with free-to-play options

Allies Good With

  • Basic attack team comp