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Guardian Class

From NU: Carnival Guides
Revision as of 01:42, 2 October 2026 by Ayleria (talk | contribs) (Removed redirect to Category:Guardian Class)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

The following table lists all Guardian Class allies.


Character:
All
1
1
1
1
1
1
1
1
1
1
1
1
Rarity:
All
SSR Rarity
SR Rarity
R Rarity
N Rarity
Element:
All
Fire Element
Water Element
Wood Element
Light Element
Dark Element
Cooldown:
All
3
4
5
6

Showing of allies.

ID Name Rarity Element Basic Attack Ultimate CD
14308 MW Kuya, Martial Arts Kuya Midsummer Wish
Kuya
Secluded Valleys Ancient Echoes Kuya
SSR
SSR Rarity
Water
Water Element
Attack target (100% ATK)
Taunt (1 turn)
Enter guard stance
ATK -0% » 15% to target (2 turns)
Attack target (100% ATK)
Blood-sucking effect +51% to Striker and Saboteur class allies (4 turns)
Guardian, Healer, and Support class allies receive +34% healing (4 turns)
Heal party by 26% » 35% » 45% of user's max HP
Enter guard stance
4
12412 CC Dante, Matador Dante Crimson Contest
Dante
Composed Commander Dante
SR
SR Rarity
Dark
Dark Element
Attack target (100% ATK)
Enter guard stance
Attack target (100% ATK)
All party allies take 7% » 9% » 11% less Ultimate Skill damage (2 turns)
Taunt (1 turn)
Enter guard stance
3
14106 MS Olivine Meteor Shower
Olivine
Cataclysmic Resolve Olivine
SSR
SSR Rarity
Wood
Wood Element
Attack target (100% ATK)
Enter guard stance
All enemies take 0% » 17% more turn-by-turn damage (3 turns)
Deal turn-by-turn damage to target (66% ATK) (3 turns)
Grant user a shield equal to 10% » 15% » 20% of their max HP (1 turn)
User takes -15% damage (1 turn)
Taunt to user (1 turn)
User enters guard stance
3
14005 HW Edmond Hidden Wings
Edmond
Shrewd Perception Edmond
SSR
SSR Rarity
Water
Water Element
Attack target (50% ATK)
Grant all party allies a shield equal to 6% of user's max HP (1 turn)
Enter guard stance
Attack target (100% ATK)
Grant user a shield equal to 15% » 25% » 35% of user's max HP (2 turns)
Grant all party allies a shield equal to 6% of user's max HP (4 turns)
Basic Attack damage +0% » 68% to user (3 turns)
Taunt (1 turn)
Enter guard stance
4
13810 SGH Blade, Magical Girl Blade Shine ☆ Gemstone Heart
Blade
Brilliant ☆ Snow-White Diamond Blade
SSR
SSR Rarity
Fire
Fire Element
Attack target (10% ATK)
User gains the following effect: "On attack: 'Attack target (58% ATK)' (1 turn)"
Taunt (1 turn)
Enter guard stance
User deals +0% » 68% trigger skill damage (4 turns)
Heal user by 18% » 22% » 25% of user's max HP
User gains the following effect: "On attack: 'Heal user by 93% » 110% » 126% of user's ATK' (4 turns)"
Attack target (100% ATK)
Enter guard stance
4
13907 RE Quincy Razor's Edge
Quincy
Burning Vow Quincy
SSR
SSR Rarity
Dark
Dark Element
Attack target (100% ATK)
Enter guard stance
All Striker class allies deal +0% » 22% damage (2 turns)
Attack target (100% ATK)
Taunt (2 turns)
100% less chance of inflicting user with Paralysis (2 turns)
User takes -40% Ultimate Skill damage (2 turns)
User gains the following effect: When attacked: counter-attack target (62% » 74% » 15% ATK) (2 turns)
Grant a shield equal to 13% » 15% » 18% of user's max HP to all party allies (2 turns)
Enter guard stance
4
13301 DD Eiden, Bunny Eiden Divergent Dream
Eiden
Unfathomable Confusion Eiden
SSR
SSR Rarity
Light
Light Element
ATK +25% to all party allies (1 turn)
Attack target (50% ATK)
Enter guard stance
ATK +(57% » 69% » 81% of user's base ATK) to all party allies (2 turns)
Blood-sucking effect +0% » 17% to all party allies (3 turns)
Attack target (50% ATK)
Grant user a shield equal to 20% » 30% » 40% of own max HP (1 turn)
Taunt to user (1 turn)
Enter guard stance
3
13712 SHA Dante, Maid Dante, Dan-dan Sweet ♡ Heart Attack
Dante
Strong Persuasion ♡ Dan-dan Dante
SSR
SSR Rarity
Water
Water Element
Attack target (100% ATK)
Enter guard stance
Attack target (100% ATK)
User takes -28% damage (1 turn)
All party allies deal +0% » 17% damage (3 turns)
When attacked: heal all party allies by 15% » 17% » 20% of user's max HP (2 turns) (removed after triggering 1 time)
Taunt to user (1 turn)
Enter guard stance
3
13708 MS Kuya, MOS Kuya, Mermaid Kuya Mirage of Scales
Kuya
Billowing Wildfire Kuya
SSR
SSR Rarity
Dark
Dark Element
Party takes -5% damage
Attack target (75%)
Enter guard stance
Target takes +15% Dark damage (3 turns)
Attack target (100% ATK)
Grant user a shield equal to 20% » 30% » 40% of their max HP (1 turn)
Party deals +0% » 26% Ultimate Skill damage (1 turn)
Taunt to user (1 turn)
Enter guard stance
3
12504 PI Yakumo, Cafe Yakumo Puzzling Invitation
Yakumo
Incognito Café Yakumo
SR
SR Rarity
Light
Light Element
Attack target (100%)
Taunt (1 turn)
Enter guard stance
Attack target (100% ATK)
All party allies gain the following effect: When attacked: counter-attack target (24% » 48% » 73% ATK) (1 turn)
Party takes 5% » 7% » 9% less damage (1 turn)
Enter guard stance
4
13606 FC Olivine, Fairy Tale Olivine Fanciful Capriccio
Olivine
Faraway Wish Olivine
SSR
SSR Rarity
Water
Water Element
Attack target (100% ATK)
Taunt (1 turn)
Enter guard stance
Attack target (100% ATK)
Target takes +0% » 15% Water damage (1 turn)
User takes -15% damage (3 turns)
Grant a shield equal to 13% » 15% » 18% of user's max HP to entire party (1 turn)
3
13111 RS Rei, Rainy Rei Rainy Season
Rei
Rainy Rebirth Rei
SSR
SSR Rarity
Light
Light Element
Attack target (100% ATK)
Enter guard stance
Attack target (100% ATK)
Grant user a shield equal to 0% » 30% » 40% of own max HP (1 turn)
When attacked for the first time: counter-attack target (129% » 173% » 216% ATK) (1 turn)
When attacked: stop counter-attacking (1 turn)
Taunt (1 turn)
Enter guard stance
3
13309 ABO Garu Army x Blood x Oath
Garu
Forgotten Fruit Garu
SSR
SSR Rarity
Water
Water Element
Attack target (100% ATK)
Enter guard stance
All party allies take 10% » 13% » 15% less Ultimate Skill damage (2 turns)
Grant all party allies a shield equal to 13% » 15% » 18% of user's max HP (1 turn)
Taunt (1 turn)
Enter guard stance
4
13405 FC Edmond, Wedmond Forest Carnival
Edmond
Spring Chaos Edmond
SSR
SSR Rarity
Wood
Wood Element
Attack target (100% ATK)
Taunt (1 turn)
Enter guard stance
Attack target (100% ATK)
Target deals 10% less damage (3 turns)
User takes 5% » 6.75% » 7.5% less damage (max 2 stacks)
User receives turn-by-turn healing equal to 7.5% » 10% » 12.5% of their max HP (4 turns)
6
13304 EE Yakumo, Halloween Yakumo, Vampire Yakumo Eerie Escapade
Yakumo
Crimson Phantom Yakumo
SSR
SSR Rarity
Fire
Fire Element
Blood sucking effect +50% to user (1 turn)
Attack target (50% ATK)
Enter guard stance
Blood sucking effect +100% to user (1 turn)
Attack target (50% ATK)
Taunt (1 turn)
When attacked: counter-attack target (51% » 60% » 68% base ATK) (2 turns)
Enter guard stance
3
13107 ZL Quincy, ZFL Quincy Zest for Life
Quincy
Buckeye Miracle Quincy
SSR
SSR Rarity
Wood
Wood Element
Attack target (100% ATK)
Enter guard stance
Attack target (100% ATK)
Taunt (2 turns)
Chance of Paralysis reduced by 50% (2 turns)
Damage received from Ultimate Skills reduced by 40% (2 turns)
When attacked: counter-attack target (62% » 74% » 87% ATK) (2 turns)
Enter guard stance
4
13012 SSR Dante, OG Dante
Dante
Blazing Coliseum Dante
SSR
SSR Rarity
Fire
Fire Element
Attack target (75% ATK)
Grant a shield equal to 6% of user's max HP to entire party (1 turn)
Attack target (100% ATK)
Grant a shield equal to 13% » 15% » 18% of user's max HP to entire party (1 turn)
4
12003 SR Morvay
Morvay
Familiar Morvay
SR
SR Rarity
Fire
Fire Element
Attack target (100% ATK)
Enter guard stance
Attack target (100% ATK)
Generate shield equal to 20% » 30% » 40% of user's max HP (1 turn)
Damage reduction +10% (1 turn)
Taunt (1 turn)
Enter guard stance
3
11003 R Morvay
Morvay
Incubus Morvay
R
R Rarity
Dark
Dark Element
Attack target (100% ATK)
Enter guard stance
Attack target (100% ATK)
Generate shield equal to 20% » 30% » 40% of user's max HP (1 turn)
Damage reduction +10% (1 turn)
Taunt (1 turn)
Enter guard stance
3
10003 N Morvay
Morvay
Master Spy Morvay
N
N Rarity
Water
Water Element
Attack target (100% ATK)
Enter guard stance
Attack target (100% ATK)
Generate shield equal to 20% » 30% » 40% of user's max HP (1 turn)
Damage reduction +10% (1 turn)
Taunt (1 turn)
Enter guard stance
3