Allies/Skills
From NU: Carnival Guides
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The following table lists all skills and passives. Warning, this page is long!
Ally Skills
| ID | Name | Rarity | Element | Class | Basic Attack | Ultimate | CD | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Noble's Invitation Edmond |
Attack target (125% ATK) | Attack all enemies (50% » 60% » 70% ATK) / Attack target (184% » 225% » 266% ATK)
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4 | Ultimate Skill damage +38% | On attack: ATK +30% to user (2 turns) | ATK +10% | Silence Immunity | ||||
| Sunken Dreams Olivine |
ATK +(30% of user's base ATK) to all party allies (1 turn) | Deal true damage to user equal to 20% of user's current HP Basic Attack damage +40% to all Striker & Saboteur class allies (2 turns) All party allies deal + 0% » 26% damageATK +( 36% » 42% » 49% of user's base ATK) to all party allies (3 turns)
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3 | On turn 1: reduce user's Ultimate cooldown by 2 ATK +12% to all party allies |
On Ultimate Skill: ATK +13% to all party allies (2 turns) All party allies except the user gain the following effect: Basic Attack damage +26% if user's HP > 90% |
ATK +3% to all party allies | Sleep Immunity | ||||
| Glimpse of Falsehood Kuya |
Attack enemies in positions 1/3/5 (46% ATK) | All Striker and Saboteur class allies gain the following effect: On attack: trigger "Target takes +18% » 25% damage from trigger skills (1 turn)" (4 turns)Attack enemies in positions 1/3/5 (15% ATK) User gains the following effect: "On attack: Attack enemies in positions 1/3/5 ( 31% » 39% » 47% ATK) (4 turns)
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4 | All party allies gain the following effect: Trigger Skill damage +15% for each Striker class ally in the party (up to 3) All party allies gain the following effect: Trigger Skill damage +15% for each Saboteur class ally in the party (up to 3) |
Deal +34% damage | ATK +10% | Silence Immunity | ||||
| Priestly Banquet Olivine |
ATK +(30% of user's base ATK) to all party allies (1 turn) | ATK +(94% » 115% » 134% of user's base ATK) to all party allies (1 turn) / Turn-by-turn heal party by 21% » 25% » 30% of user's ATK (4 turns)
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4 | ATK +12% to all party allies | ATK +7% to all party allies for each Striker class ally in the party (up to 2) | ATK +3% to all party allies | Paralysis Immunity | ||||
| Perilous Tidewatcher Quincy |
Ultimate Skill damage +5% to user (max 5 stacks) Attack target (100% ATK) |
Ultimate Skill damage +0% » 30% to user (max 2 stacks)Attack target ( 204% » 238% » 273% ATK)User gains "Courage" (50 turns) (Cannot be stacked) If the user already has "Courage", user gains "Blessing" (50 turns) instead after using Ultimate Skill (Cannot be stacked). Courage: After gaining "Courage", Ultimate Skill triggers an additional "Attack target (125% ATK)". Blessing: After gaining "Blessing", Ultimate Skill triggers an additional "Attack target (150% ATK)". |
3 | Deal +23% damage On Basic Attack: "ATK +8% to user (max 5 stacks)" |
On Ultimate Skill: "Attack target (81% ATK)" On Basic Attack: "User deals +5% damage (max 5 stacks)" |
Deal +10% damage | Silence Immunity | ||||
| Wave-Breaking Tactician Dante |
Heal party by 75% of user's ATK | Ultimate Skill damage +0% » 26% to all party allies (1 turn)ATK +34% to user (3 turns) Heal party by 100% of user's ATK Turn-by-turn heal party by 27% » 36% » 47% of user's ATK (3 turns)
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3 | All party allies except user gain the following effect: "Ultimate Skill damage +17% if 2 or more Striker class allies in party" All party allies receive +12% healing |
Max HP +7.5% to all party allies ATK +17% |
ATK +10% | Silence Immunity | ||||
| Far-Gazing Trailblazer Garu |
Attack target (125% ATK) | User deals +68% Basic Attack Damage (1 stack) Target takes + 0% » 22% damage from Saboteur class allies (3 turns)Attack target (100% ATK) User gains the following effect: "On Basic Attack: 'Follow-up attack on target ( 52% » 69% » 87% ATK)' (3 turns)
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3 | On Basic Attack: "Follow-up attack on target (43% ATK)" if 2 or more Saboteur class allies in party. Deal +45% Basic Attack Damage |
+11% ATK for each Saboteur class ally in the party (up to 2) Deal +17% more damage |
Basic Attack damage +20% | Paralysis Immunity | ||||
| Grand Sorcerer's Successor Eiden |
Deal true damage to user equal to 5% of user's current HP Attack all enemies (79% ATK) |
Deal true damage to all party allies equal to 12.5% of user's current HP User deals +25% damage (max 1 stack) Attack target ( 224% » 266% » 307% ATK)
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3 | Deal +32% damage if 3 or more Striker class allies in party | ATK +25% | ATK +10% | Silence Immunity | ||||
| Obsessive's True Feelings Edmond |
ATK +(30% of user's base ATK) to all party allies (1 turn) | Party deals +0% » 34% turn-by-turn damage (4 turns)ATK +( 30% » 35% » 40% of user's ATK) to all party allies (1 turn)ATK +( 24% » 29% » 33% of user's base ATK) to all party allies (4 turns)All Striker and Saboteur class allies gain the following effect: On attack: "Deal turn-by-turn damage to target ( 30% » 37% » 43% ATK) (1 turn)" (4 turns)
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4 | On Ultimate Skill, party deals +23% turn-by-turn damage (4 turns) ATK +23% to all party allies |
On first turn of each wave: all enemies take 34% more turn-by-turn damage (max 1 stack) | ATK +3% to all party allies | Silence Immunity | ||||
| Sun-Seeker's Selfishness Blade |
Attack target (125% ATK) | +34% ATK to user (3 turns) Attack target (100% ATK) User gains the following effect: "On Basic Attack: 'Basic Attack damage + 0% » 18% to user (max 4 stacks)Follow-up attack on target ( 52% » 69% » 87% ATK)' (3 turns)"
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3 | On turn 1: reduce user's Ultimate Skill cooldown by 3 User gains the following effect: When current HP is above 90%: +34% ATK |
Basic Attack damage +68% | Basic Attack damage +20% | Paralysis Immunity | ||||
| Unbound Wanderer Eiden |
Heal party by 75% of user's ATK | When attacked: heal user by 27% of own ATK (4 turns) ATK + 14% » 28% to all party allies (4 turns)Heal party by 135% of user's ATK Turn-by-turn heal party by 21% » 31% » 42% of user's ATK (4 turns)Ultimate Skill damage + 0% » 40% to user (4 turns)Ultimate Skill damage + 0% » 40% to all party allies except the user (1 turn)
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4 | When the current HP is above 80%: user gains "Open Up." "Open Up": On attack: grant a shield equal to 14% of user's max HP to all party allies (1 turn) ATK +23% to all party allies |
Max HP +7.5% to all party allies Ultimate Skill damage +13% to all party allies |
Party deals +2% damage Party receives +5% healing Party receives -2% damage |
Sleep Immunity | ||||
| Journey's End Wanderer Kuya |
ATK +(30% of user's base ATK) to all party allies (1 turn) | All party allies healing received +0% » 26% (2 turns)All party allies except user Trigger Skill damage +31% (2 turns) ATK +( 51% » 60% » 69% of user's base ATK) to party allies (2 turns)Heal all party allies (21% ATK) |
3 | ATK +12% to all party allies On turn 1: ATK +29% to all Healer class allies (50 turns) |
All party allies gain the following effect: Trigger Skill damage +12% for each Striker class ally in the party (up to 3) All party allies gain the following effect: Trigger Skill damage +12% for each Saboteur class ally in the party (up to 3) |
ATK +3% to all party allies | Silence Immunity | ||||
| Crossroad Sojourner Quincy |
Apply Taunt to target (1 turn) User Ultimate Skill damage +6% (max 3 stacks) Attack target (100% ATK) |
Apply Taunt to target (1 turn) Target takes +17% damage (max 1 stack) All party allies Ultimate Skill damage + 0% » 26% (max 1 stack)Attack enemies in positions 1/2 ( 135% » 163% » 191% ATK)
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4 | On Ultimate Skill: target takes +20% elemental damage (max 1 stack) | ATK +24% Ultimate Skill damage +16% |
Ultimate Skill damage +15% | Silence Immunity | ||||
| Purposeful Pathseeker Rei |
Attack target (125% ATK) | Attack target (50% ATK) On attack: attack enemies in positions 1/3/5 ( 34% » 60% » 73% ATK) (4 turns)
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4 | Trigger Skill damage +23% if 2 or more Striker class allies in party Trigger Skill damage +23% if 1 or more Saboteur class allies in party On Ultimate Skill: target takes +14% fire damage (max 1 stack) |
On Ultimate Skill: attack enemies in positions 1/3/5 (50% ATK) | Trigger Skill damage +20% | Silence Immunity | ||||
| Cataclysmic Resolve Olivine |
Attack target (100% ATK) Enter guard stance |
All enemies take 0% » 17% more turn-by-turn damage (3 turns)Deal turn-by-turn damage to target (66% ATK) (3 turns) Grant user a shield equal to 10% » 15% » 20% of their max HP (1 turn)User takes -15% damage (1 turn) Taunt to user (1 turn) User enters guard stance |
3 | All party allies gain the following effect: Deal +23% turn-by-turn damage if 2 or more Wood characters in party Damage reduction +10% |
Max HP +34% | Recovery rate +20% | Sleep Immunity | ||||
| The Courage to Overcome Yakumo |
Attack target (125% ATK) | User deals 52% more Ultimate Skill damage (1 turn) User deals 0% » 34% more damage (max 1 stack)Target takes 14% more Light damage (max 1 stack) Attack target ( 204% » 238% » 273% ATK)
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3 | Deal +23% damage if 2 or more Striker class allies in party Ultimate Skill damage +34% |
Ultimate Skill damage +32% for each Light class ally in party (up to 2) | Ultimate Skill damage +15% | Paralysis Immunity | ||||
| Enduring Craftsmanship Rei |
Heal all party allies by 45% of user's ATK Turn-by-turn heal all party allies by 15% of user's ATK (2 turns) |
Heal party allies by 90% of user's ATK Turn-by-turn heal party allies by 45% » 59% » 75% of user's ATK (2 turns)User receives the following effect: "on attack: deal turn-by-turn damage to target (34% ATK) (3 turns)" (3 turns) |
3 | User gains the following effect: "When HP is greater than 90%, take -12% damage" On Ultimate Skill, party deals +12% turn-by-turn damage (3 turns) |
ATK +14% Party receives +14% healing |
ATK +10% | Silence Immunity | ||||
| Shadow Fire Passage Edmond |
All enemies take 9% more turn-by-turn damage (max 3 stacks) Deal damage to enemies in positions 2/4 (30% ATK) Deal turn-by-turn damage to enemies in positions 2/4 (25% ATK) (2 turns) |
All enemies take 34% more turn-by-turn damage (1 turn) Grant enemies in positions 2/4: when attacked, trigger "User takes +4% damage (1 turn)" (1 turn) Deal damage to enemies in positions 2/4 ( 0% » 45% » 54% ATK)Deal turn-by-turn damage to enemies in positions 2/4 ( 142% » 152% » 180% ATK) (1 turn)
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4 | Every 4 turns, party deals 50% more turn-by-turn damage (1 turn) | Deal +34% turn-by-turn damage | ATK +10% | Paralysis Immunity | ||||
| Purifying Blue Blaze Dante |
Attack target (125% ATK) | Attack target (75% ATK) Party takes 0% » 7% less damage (4 turns)Turn-by-turn heal party by 17% » 22% » 27% of user's ATK (4 turns)On Basic Attack: follow-up attack on target ( 57% » 74% » 90% ATK) (4 turns)
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4 | All party allies gain the following effect: Basic Attack damage +12% for each Striker class ally in the party (up to 2) All party allies gain the following effect: When current HP is above 90%: deal +34% damage |
ATK +21% to all Striker/Saboteur class allies | Basic Attack damage +20% | Silence Immunity | ||||
| Trending Dance ☆ Freestyle Blade |
Attack target (125% ATK) | All enemies take 15% more Ultimate Skill damage (max 2 stacks) ATK + 0% » 34% to user (4 turns)Attack target ( 247% » 296% » 345% ATK)
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4 | On attack, trigger "Ultimate Skill damage +6% to all Striker and Saboteur class allies" (max 4 stacks) On turn 1 of each wave, grant all enemies: when attacked, trigger "User takes +2.5% damage (4 turns)" (50 turns) |
Ultimate Skill damage +25% ATK +17% |
ATK +10% | Sleep Immunity | ||||
| Hot Dance ☆ Majestic Leap Garu |
Attack enemies in positions 1/2/3/4/5 (20% ATK) ATK +(30% of user's base ATK) to all party allies (1 turn) |
Ultimate Skill damage +0% » 25% to all party allies except user (1 turn)ATK +( 124% » 148% » 173% of user's base ATK) to all party allies (1 turn)Deals damage equal to 20% ATK to enemy positions 1/2/3/4/5 |
4 | All party allies gain the following effect: Deal 60% more damage if 2 or more Support class allies in party On turn 2: <Supporters> become immune to Ultimate skill CD changes (50 turns) |
Ultimate Skill damage +32% to all Striker and Saboteur class allies | ATK +3% to all party allies | Sleep Immunity | ||||
| Divinely Ordained Edmond |
ATK +(30% of user's ATK) to all party allies (1 turn) | Increase each party ally's turn-by-turn healing by 41% (3 turns) Raise each party ally's ATK by 107% » 126% » 145% of user's base ATK (1 turn)
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3 | ATK +18% to all party allies | Ultimate Skill damage +20% to all party allies | ATK +3% to all party allies | Silence Immunity | ||||
| Countless Conquests Quincy |
Deal true damage to user equal to 5% of user's current HP Remove target's guard stance ATK +6% to user (5 turns) Attack target (100% ATK) |
Deal true damage equal to 20% of user's current HP to user All enemies take + 0% » 22% dark damage (1 turn)Attack enemies in positions 1/2/3/4/5 ( 34% » 42% » 50% ATK)Attack enemies in positions 5/4/3/2/1 ( 34% » 42% » 50% ATK)
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4 | ATK +23% When attacked: Attack all enemies (12% ATK) |
Ultimate Skill damage +51% | ATK +10% | Silence Immunity | ||||
| All in Abundance Olivine |
Heal party by 75% of user's ATK | ATK +0% » 34% to user (4 turns)Basic attack +43% to all Striker & Saboteur class allies (4 turns) Heal party by 100% » 120% » 140% of user's ATKTurn-by-turn heal party by 37% » 46% » 54% of user's ATK (4 turns)
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4 | All party allies gain the following effect: When current HP is below 50%: Receive +18% healing ATK +12% to all party allies |
On Basic Attack: heal party member with lowest current HP by 71% of user's ATK Max HP +7.5% to all party allies |
ATK +10% | Paralysis Immunity | ||||
| Foregone Oathkeeper Rei |
Party deals +13% damage (1 turn) Attack target (100% ATK) |
Party deals +17% damage (3 turns) ATK +( 0% » 17% of user's base ATK) to all party allies (3 turns)Attack target (50% ATK) All Striker and Saboteur class allies gain the following effect: "On attack: 'Attack target ( 39% » 49% » 73% ATK)' (3 turns)"
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3 | Trigger Skill damage +23% to all party allies All party allies gain the following effect: ATK +6% to all party allies for each Striker class ally in the party (up to 2) |
All Striker and Saboteur class allies gain the following effect: "On Ultimate Skill: 'Attack target (62% ATK)'" | Trigger Skill damage +6% to all party allies | Paralysis Immunity | ||||
| Lanternlight Wish Dante |
Attack target (100% ATK) User deals +8% damage (max 3 stacks) |
Trigger Skill damage +0% » 68% to user (max 1 stack)Attack target (50% ATK) User gains the following effect: "On attack: 'Attack target ( 77% » 98% » 118% ATK)' (3 turns)"User gains the following effect: "On Ultimate Skill: 'Attack target ( 77% » 98% » 118% ATK)' (6 turns) (does not stack)"
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3 | On attack: "Attack target (55% ATK)" On turn 1: "Reduce user's Ultimate Skill cooldown by 3" |
Trigger Skill damage +68% | Trigger Skill damage +20% | Sleep Immunity | ||||
| Meandering Adoration Kuya |
Heal party allies by 25% of user's ATK Turn-by-turn heal party allies by 25% of user's ATK (2 turns) |
Trigger Skill damage +34% » 68% to all party allies (3 turns)Heal all party allies by 50% of user's ATK Turn-by-turn heal all party allies by 25% of user's ATK (3 turns) User gains the following effect: "On attack: Heal all party allies by 43% » 53% » 73% of user's ATK' (3 turns)"
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3 | All party allies receive +12% healing Trigger Skill damage +23% to all party allies |
ATK +17% User gains the following effect: "On Ultimate Skill: 'Trigger Skill damage +17% to all party allies (3 turns)'" |
ATK +3% to all party allies | Silence Immunity | ||||
| Curseblaze Darkgleam Yakumo |
ATK +(15% of user's ATK) to all party allies (1 turn) All Striker and Saboteur class allies gain the following effect: "On Basic Attack: 'Follow-up attack on target (25% ATK)' (1 turn)" |
Attack target (100% ATK) All party allies except the user deal +34% Basic Attack damage (max 1 stack) ATK +( 42% » 50% » 58% of user's base ATK) to all party allies (3 turns)Target takes + 0% » 12% damage from Striker and Saboteur class allies (3 turns)
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4 | On turn 1: Reduce user's Ultimate Skill cooldown by 3 All Striker and Saboteur allies gain the following effect: ATK +15% if user's HP > 50% |
On turn 1 of each wave: All enemies take +17% Basic Attack damage (max 1 stack) ATK +10% to all party allies |
ATK +3% to all party allies | Silence Immunity | ||||
| Cursebrand Silvershine Blade |
Attack target (125% ATK) | User deals +0% » 68% Basic Attack Damage (max 1 stack)ATK +51% to user (4 turns) Attack target +125% User gains the following effect: "On Basic Attack: 'Follow-up attack on target ( 75% » 102% » 130% ATK)' (4 turns)"
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6 | On Basic Attack: "Follow-up attack on target (27% ATK)" Basic Attack damage +45% |
On Basic Attack: "Follow-up attack on target (20% ATK)" Basic Attack Damage +34% if 1 or more Supporter class allies in party |
Basic Attack damage +20% | Paralysis Immunity | ||||
| Hidden Code Quincy |
Attack target (160% ATK) | All party allies except the user gain the following effect: "On attack: 'Target takes +4.5% Basic Attack damage (max 8 stacks)' (3 turns)" User gains the following effect: "On Basic Attack: 'Follow-up attack on target (49% ATK)' (4 turns)" User gains the following effect: "On Basic Attack: 'Follow-up attack on target ( 0% » 49% » 80% ATK)' (3 turns)"
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4 | On turn 1: Reduce user's Ultimate Skill cooldown by 4 On turn 1: User is immune to Ultimate Skill CD changes (50 turns) Basic Attack damage +45% if 2 or more Striker class allies in party |
On Ultimate Skill: Basic Attack damage +68% to user (3 turns) ATK +17% |
Basic Attack damage +20% | Silence Immunity | ||||
| Shrewd Perception Edmond |
Attack target (50% ATK) Grant all party allies a shield equal to 6% of user's max HP (1 turn) Enter guard stance |
Attack target (100% ATK) Grant user a shield equal to 15% » 25% » 35% of user's max HP (2 turns)Grant all party allies a shield equal to 6% of user's max HP (4 turns) Basic Attack damage + 0% » 68% to user (3 turns)Taunt (1 turn) Enter guard stance |
4 | Max HP +23% Healer class allies take -15% damage if 1 or fewer Healer class allies in party |
Party takes -7% damage | Recovery rate +20% | Paralysis Immunity | ||||
| Frisky ☆ Leaping Moonlight Garu |
Attack target (125% ATK) | User deals +54% Basic Attack damage (4 turns) Attack target (100% ATK) User gains the following effect: "On Basic Attack: 'Follow-up attack on target ( 49% » 65% » 82% ATK)' (4 turns)"
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4 | ATK +18% On Basic Attack: "Follow-up attack on target (24% ATK)" |
Basic Attack damage +50% | Basic Attack damage +20% | Silence Immunity | ||||
| Brilliant ☆ Snow-White Diamond Blade |
Attack target (10% ATK) User gains the following effect: "On attack: 'Attack target (58% ATK)' (1 turn)" Taunt (1 turn) Enter guard stance |
User deals +0% » 68% trigger skill damage (4 turns)Heal user by 18% » 22% » 25% of user's max HPUser gains the following effect: "On attack: 'Heal user by 93% » 110% » 126% of user's ATK' (4 turns)"Attack target (100% ATK) Enter guard stance |
4 | On attack: "User takes -10% damage (1 turn)" Guard damage reduction +10% |
Max HP +17% Trigger skill damage +34% |
Recovery rate +20% | Paralysis Immunity | ||||
| Eternal ☆ Midnight Amethyst Kuya |
Attack enemies in positions 1/3/5 (23% ATK) Deal turn-by-turn damage to enemies in positions 1/3/5 (23% ATK) (2 turns) |
ATK +0% » 34% to user (max 1 stack)Attack enemies in positions 1/3/5 ( 87% » 105% » 123% ATK)Deal turn-by-turn damage to enemies in positions 1/3/5 ( 22% » 26% » 31% ATK) (4 turns)
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4 | Turn-by-turn damage +45% On Ultimate Skill: "All enemies take +9% damage (4 turns)" |
ATK +34% | Increase Attack Power by 10% | Sleep Immunity | ||||
| Flaring Curtain Dante |
Attack target (100% ATK) ATK +(30% of user's base ATK) to all party allies (1 turn) |
Attack target (100% ATK) Ultimate skill damage + 0% » 25% to all party allies (1 turn)ATK +( 102% » 119% » 137% of user's base ATK) to all party allies (1 turn)All Striker, Guardian, and Saboteur class allies gain the following effect: "On Ultimate Skill: 'ATK +46% to all party allies except user (1 turn)' (1 turn)" |
3 | All party allies gain the following effect: ATK +23% if 2 or more Water characters in party | On Ultimate Skill: ATK +51% to all party allies (1 turn) | ATK +3% to all party allies | Paralysis Immunity | ||||
| Leaping Wolf Garu |
Attack target (50% ATK) Ultimate Skill damage +3% to user (max 6 stacks) |
User deals +0% » 20% damage (max 2 stacks)Attack target 2 times (50% ATK) Attack target ( 229% » 273% » 316% ATK)
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3 | Deal +45% damage | On Ultimate Skill: Attack target (129% ATK) | Ultimate Skill damage +15% | Silence Immunity | ||||
| Sword of Determination Yakumo |
Heal party by 50% of user's ATK Grant a shield equal to 30% of user's ATK to party ally with lowest current HP (1 turn) |
Target deals -10% damage (3 turns) ATK + 0% » 34% to user (3 turns)Heal party by 100% of user's ATK Turn-by-turn heal party by 40% » 54% » 70% of user's ATK (2 turns)
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3 | On attack: "Heal party ally with lowest current HP by 75% of user's ATK" All party allies gain the following effect: "Take -5% damage if 2 or more Light characters in party" |
Max HP +7.5% to all party allies ATK +9% to all party allies |
ATK +10% | Paralysis Immunity | ||||
| Sword of Sincerity Olivine |
Target takes +4% damage from trigger skills (max 3 stacks) Attack target (100% ATK) |
Target takes +34% damage from trigger skills (max 1 stack) Attack target (50% ATK) User gains the following effect: "On attack: 'Target takes + 0% » 9% damage from trigger skills (4 turns)Attack target ( 90% » 115% » 140% ATK)' (4 turns)"
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4 | Trigger skill damage +90% | On Basic Attack: "Attack target (31%)" ATK +17% |
ATK +10% | Sleep Immunity | ||||
| Sword of Truth Edmond |
Target takes +4% damage (3 turns) Attack target (100% ATK) |
ATK +(51% of user's base ATK) to all party allies (1 turn) Target takes + 0% » 17% damage (max 1 stack)Remove target from guard stance Attack target ( 204% » 238% » 273% ATK)
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3 | Ultimate Skill damage +34% ATK +23% |
On Ultimate Skill: Attack target (43% ATK) ATK +17% |
Ultimate Skill damage +15% | Silence Immunity | ||||
| Burning Vow Quincy |
Attack target (100% ATK) Enter guard stance |
All Striker class allies deal +0% » 22% damage (2 turns)Attack target (100% ATK) Taunt (2 turns) 100% less chance of inflicting user with Paralysis (2 turns) User takes -40% Ultimate Skill damage (2 turns) User gains the following effect: When attacked: counter-attack target ( 62% » 74% » 15% ATK) (2 turns)Grant a shield equal to 13% » 15% » 18% of user's max HP to all party allies (2 turns)Enter guard stance |
4 | Take -23% Light damage Damage reduction +10% if 2 or more Striker class allies in party |
Max HP +34% | Recovery rate +20% | Silence Immunity | ||||
| Remnant Trace Rei |
Heal party by 75% of user's ATK | Party takes -0% » 12.5% damage (2 turns)Heal all party allies by 100% of user's ATK Turn-by-turn heal all party allies by 37% » 51% » 64% of user's ATK (4 turns)All Saboteur class allies deal +22% damage (4 turns) |
4 | ATK +12% to all party allies Ultimate Skill damage +17% to all Saboteur class allies |
Max HP +7.5% to all party allies Party receives +17% healing |
ATK +10% | Sleep Immunity | ||||
| Unfathomable Confusion Eiden |
ATK +25% to all party allies (1 turn) Attack target (50% ATK) Enter guard stance |
ATK +(57% » 69% » 81% of user's base ATK) to all party allies (2 turns)Blood-sucking effect + 0% » 17% to all party allies (3 turns)Attack target (50% ATK) Grant user a shield equal to 20% » 30% » 40% of own max HP (1 turn)Taunt to user (1 turn) Enter guard stance |
3 | Party deals +12% damage Damage reduction +10% if 1 or fewer Guardian class allies in party |
All party allies gain the following effect: When current HP is below 50%: Receive +33% healing Max HP +17% |
Party deals +2% damage Party receives +5% healing Party receives -2% damage |
Silence Immunity | ||||
| Snowy Warmth Kuya |
Attack target (125% ATK) | Target receives -100% healing (3 turns) Target takes + 0% » 34% Basic Attack damage (max 1 stack)Attack target (50% ATK) On Basic Attack: "Attack target ( 87% » 108% » 129% ATK)" (3 turns)On Basic Attack: "Heal party by 25% of user's ATK" (3 turns) |
3 | ATK +23% if 1 or more Striker class allies in party ATK +23% if 1 or more Saboteur class allies in party |
On attack: Target takes +34% Basic Attack damage (1 turn) | ATK +10% | Sleep Immunity | ||||
| Wintry Road Olivine |
Attack target (125% ATK) | Attack target (125% ATK) ATK +34% to user (4 turns) Basic Attack damage + 0% » 34% to all Striker and Saboteur class allies (4 turns)On Basic Attack: follow-up attack on target ( 41% » 57% » 73% ATK) (4 turns)
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4 | All party allies gain the following effect: Basic Attack damage +15% for each Striker class ally in the party (up to 3) All party allies gain the following effect: Basic Attack damage +15% for each Saboteur class ally in the party (up to 3) |
Basic Attack damage +68% | Basic Attack damage +20% | Sleep Immunity | ||||
| Starlit Snapshot Blade |
Heal all party allies by 25% of user's ATK Turn-by-turn heal all party allies by 25% of user's ATK (2 turns) |
ATK +(70% » 87% » 105% of user's base ATK) to all party allies (1 turn)All party allies receive + 0% » 34% healing (6 turns)Heal party by 25% of user's ATK Turn-by-turn heal party by 36% » 46% » 56% of user's ATK (6 turns)
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6 | ATK +23% to all party allies On turn 1: reduce user's Ultimate Skill cooldown by 6 |
Max HP +15% to all party allies | ATK +10% | Paralysis Immunity | ||||
| Stream of Being Quincy |
Attack target (125% ATK) | User deals +17% » 34% damage (4 turn)Attack target ( 434% » 546% » 657% ATK)
|
6 | Deal +45% damage | ATK +34% | ATK +10% | Sleep Immunity | ||||
| Light of Life Garu |
ATK +(30% of user's ATK) to all party allies (1 turn) All Guardian class allies take -8% damage (1 turn) |
Trigger skill damage +0% » 34% to all party allies except user (1 turn)All Guardian class allies take -27% Ultimate Skill damage (1 turn) All party allies except the user gain the following effect: On attack: attack target ( 60% » 80% » 99% ATK) (1 turn)ATK +(30% of user's ATK) to all party allies (1 turn) |
3 | ATK +14% to all Striker/Saboteur/Guardian class allies ATK +12% to all party allies |
On first turn of each wave: all enemies take +26% trigger skill damage (max 1 stack) All Guardian class allies gain the following effect: When attacked: ATK +11% (max 2 stacks) |
ATK +3% to all party allies | Paralysis Immunity | ||||
| Gentle Urging ♡ Oli-shine Olivine |
Heal all party allies by 25% of user's ATK Turn-by-turn heal all party allies by 25% of user's ATK (2 turns) |
Heal all party allies by 100% of user's ATK Turn-by-turn heal all party allies by 38% » 51% » 64% of user's ATK (4 turns)All Guardian class allies take -10% damage (4 turns) |
4 | ATK +25% if 1 or more Guardian class allies in party | Max HP +6% to all party allies | ATK +10% | Sleep Immunity | ||||
| Absolute Dedication ♡ Rei-nyan Rei |
ATK +(30% of user's ATK) to all party allies (1 turn) | ATK +(124% » 148% » 173% of user's ATK) to all party allies (1 turn)All party allies receive +17% healing (4 turns) All Saboteur class allies deal + 0% » 21% damage (1 turn)
|
4 | All party allies gain the following effect: ATK +12% if 2 or more Saboteur class allies in party All party allies gain the following effect: ATK +12% if 1 or more Guardian class allies in part |
ATK +19% to all Striker/Guardian/Saboteur class allies | ATK +3% to all party allies | Silence Immunity | ||||
| Strong Persuasion ♡ Dan-dan Dante |
Attack target (100% ATK) Enter guard stance |
Attack target (100% ATK) User takes -28% damage (1 turn) All party allies deal + 0% » 17% damage (3 turns)When attacked: heal all party allies by 15% » 17% » 20% of user's max HP (2 turns) (removed after triggering 1 time)Taunt to user (1 turn) Enter guard stance |
3 | Damage reduction +10% Max HP +23% |
Ultimate Skill damage +51% | Recovery rate +20% | Silence Immunity | ||||
| Billowing Wildfire Kuya |
Party takes -5% damage Attack target (75%) Enter guard stance |
Target takes +15% Dark damage (3 turns) Attack target (100% ATK) Grant user a shield equal to 20% » 30% » 40% of their max HP (1 turn)Party deals + 0% » 26% Ultimate Skill damage (1 turn)Taunt to user (1 turn) Enter guard stance |
3 | Damage reduction +10% if 2 or more Dark characters in party All party allies gain the following effect: When current HP is above 99%: take -8% damage |
Max HP +17% | Recovery rate +20% | Silence Immunity | ||||
| Abyssal Pearl Yakumo |
Attack target (125% ATK) | Target takes +51% damage from Saboteur class allies (1 turn) Ultimate Skill damage + 0% » 31% to all Saboteur class allies (1 turn)Attack target ( 247% » 296% » 345% ATK)
|
4 | ATK + 23% On Ultimate Skill: Target takes +16% Ultimate Skill damage (1 turn) |
Ultimate Skill damage +25% On attack: ATK -12% to target (1 turn) |
ATK +10% | Sleep Immunity | ||||
| Celestial Splendor Edmond |
Target takes +12% damage (1 turn) Attack target (100% ATK) |
Target takes +0% » 17% damage (3 turns)Party deals +18% turn-by-turn damage (3 turns) ATK target ( 204% » 238% » 273%)
|
3 | On Ultimate Skill: Target takes +22.5% damage (3 turns) | On attack: Target takes +51% turn-by-turn damage (1 turn) | ATK +10% | Silence Immunity | ||||
| Starry Daydream Blade |
ATK +(30% of user's ATK) to all party allies (1 turn) | Reduce Ultimate Skill cooldown of ally in position 5 by 4 turns Party deals +34% damage (1 turn) ATK + 0% » 34% to ally in position 5 (1 turn)ATK +( 31% » 37% » 44% of user's ATK) to all party allies (4 turns) (does not stack)Heal party by 100% of user's ATK |
4 | On turn 1: reduce user's Ultimate Skill cooldown by 4 Ultimate Skill damage +12% to all party allies for each Striker class ally in the party (up to 3) |
On Ultimate Skill: ATK +34% to ally in position 5 (4 turns) | ATK +3% to all party allies | Paralysis Immunity | ||||
| Summer Landfall Quincy |
Party deals +3% damage (5 turns) Attack target (100% ATK) |
Target deals -10% damage (3 turns) User deals + 0% » 30% Ultimate Skill damage (1 turn)Attack target 2 times ( 15% » 20% » 25% ATK)Attack target ( 247% » 296% » 345% ATK)
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4 | ATK +23% | On Ultimate Skill: party deals +12% damage (1 turn) | Ultimate Skill damage +45% | Silence Immunity | ||||
| Gleaming Waverider Dante |
Target takes +3% damage (4 turns) Attack target (100% ATK) |
Target takes +30% damage (1 turn) ATK + 0% » 30% to user (4 turns)Attack target ( 247% » 296% » 345% ATK)
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4 | ATK +23% | On attack: party deals +4% Ultimate Skill damage (4 turns) | Deal +30% damage | Paralysis Immunity | ||||
| Beguiling Windchaser Garu |
Heal party by 75% of user's ATK | All party allies except the user deal +0% » 37.5% Ultimate Skill damage (1 turn)ATK +28% to all party allies (2 turns) Heal party by 150% of user's ATK Turn-by-turn heal party by 34% » 55% » 77% of user's ATK (2 turns)
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4 | All party allies gain the following effect: When current HP is above 75%: deal +24% damage All party allies gain the following effect: When current HP is below 25%: receive +24% healing |
Max HP +6% to all party allies Party receives 14% more healing |
ATK +10% | Sleep Immunity | ||||
| Flaming Trial Kuya |
ATK +(30% of user's base ATK) to all party allies (1 turn) Deal turn-by-turn damage to target (50% ATK) (2 turns) |
Target takes 0% » 30% more turn-by-turn damage (max 1 stack)ATK +( 51% » 55% » 69% of user's base ATK) to all party allies (2 turns)Deal turn-by-turn damage to target (50% ATK) (2 turns) |
3 | All party allies gain the following effect: ATK +6% if 2 or more Light characters in party All party allies gain the following effect: ATK +6% if 2 or more Striker class allies in party All party allies gain the following effect: ATK +6% if 1 or more Saboteur class ally in party |
All party allies deal 27% more turn-by-turn damage | ATK +3% to all party allies | Paralysis Immunity | ||||
| Burst Cocoon Olivine |
Attack target (125% ATK) | All enemies take 0% » 13.5% more damage (max 2 stacks)Attack target (125% ATK) Deal turn-by-turn damage to target ( 82% » 114% » 147% ATK) (3 turns)All Striker and Saboteur class allies gain the following effect: On attack: "Deal turn-by-turn damage to target (34% ATK) (3 turns)" (1 turn) |
4 | On Ultimate Skill: Target takes 72% more turn-by-turn damage (max 1 stack) | ATK +27% | ATK +10% | Sleep Immunity | ||||
| Incognito Café Yakumo |
Attack target (100%) Taunt (1 turn) Enter guard stance |
Attack target (100% ATK) All party allies gain the following effect: When attacked: counter-attack target ( 24% » 48% » 73% ATK) (1 turn)Party takes 5% » 7% » 9% less damage (1 turn)Enter guard stance |
4 | Party takes 2% less damage Damage reduction +10% if 2 or more Light characters in party |
Party takes 5% less damage | Recovery rate +20% | Silence Immunity | ||||
| Treasured Vestige Rei |
Attack target (125% ATK) | Deal true damage equal to 12.5% of user's current HP to all party allies All enemies take +9% Light damage (2 turns) Party deals 21% more Ultimate Skill damage (2 turns) Attack target ( 291% » 355% » 419%)Turn-by-turn heal party by 0% » 10% of user's max HP
|
4 | All party allies gain the following effect: When current HP is above 50%: Ultimate Skill damage +30% | ATK +27% | ATK +10% | Silence Immunity | ||||
| Midnight Pursuit Blade |
Attack target (125% ATK) | Deal true damage to user equal to 20% of user's current HP Target takes +27% damage (3 turns) Target takes + 0% » 12% damage from all five elements (3 turns)Attack target ( 214% » 252% » 290% ATK)
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3 | On turn 1: reduce user's Ultimate Skill cooldown by 3 ATK +18% |
On attack: ATK +5% to user (3 turns) Ultimate Skill damage +21% |
ATK +10% | Paralysis Immunity | ||||
| Shackled Thug Quincy |
Attack target (125% ATK) | Target takes 0% » 5% more Fire damage (3 turns)Attack target (125% ATK) On attack: attack target ( 78% » 109% » 139% ATK) (3 turns)
|
3 | Increase the damage of trigger skills by 36% if 2 or more Fire characters in party Deal +9% damage if 1 or more Guardian class allies in party Deal +9% damage if 2 or more Striker class allies in party |
Increase the damage of trigger skills by 54% | Increase the damage of trigger skills by 20% | Sleep Immunity | ||||
| Vigilant Observer Edmond |
ATK +(30% of user's ATK) to all party allies (1 turn) | ATK +(16% » 19% » 21% of user's base ATK) to all party allies (3 turns)Increases the damage of trigger skills by 0% » 27% to all party allies (3 turns)All party allies except user gain the following effect: On attack: attack target ( 23% » 28% » 32% ATK) (3 turns)
|
3 | ATK +9% to all party allies Increase the damage of trigger skills by 18% to all party allies |
Increase the damage of trigger skills by 27% to all party allies | Increase the damage of trigger skills by 6% to all party allies | Paralysis Immunity | ||||
| Faithful Challenger Dante |
Heal party allies by 25% of user's ATK Turn-by-turn heal party allies by 25% of user's ATK (2 turns) |
Heal party by 150% of user's ATK On attack: heal party member with lowest HP by 51% » 89% » 127% of user's ATK (3 turns)Party deals 0% » 10% more damage (3 turns)
|
3 | On attack: heal party by 19% of user's ATK Increase the damage of trigger skills by 18% to all party allies |
Max HP +6% to all party allies Party receives 14% more healing |
ATK +10% | Paralysis Immunity | ||||
| Stampeding Adventurer Garu |
Attack target (100% ATK) Increase the damage of trigger skills by 25% to all party allies (1 turn) |
Attack target (184% » 219% » 253% ATK)All enemies take 27% more damage from trigger skills (3 turns) All enemies deal 0% » 10% less damage (1 turn)When attacked: attack target ( 46% » 55% » 64% ATK) (2 turns)Taunt (1 turn) When attacked: remove Taunt (1 turn) |
3 | On attack: ATK +6% (max 3 stacks) Increase the damage of trigger skills by 18% to all party allies |
Ultimate Skill damage +21% ATK +14% |
ATK +10% | Silence Immunity | ||||
| Forest Night Kuya |
Attack target (125% ATK) | Remove target from guard stance Target takes 15% more damage from Wood characters (max 1 stack) User deals 0% » 13.5% more damage (max 2 stacks)Attack target ( 247% » 296% » 345% ATK)
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4 | ATK +18% if 2 or more Wood characters in party On Ultimate Skill: all Striker and Saboteur class allies deal 12% more Ultimate Skill damage (3 turns) |
On Ultimate Skill: attack target (61% ATK) | ATK +10% | Paralysis Immunity | ||||
| Unfulfilled Dream Rei |
Attack target (125% ATK) | All enemies take 20% more Ultimate Skill damage (1 turn) All Striker and Saboteur class allies deal 0% » 17% more damage (1 turn)Attack target ( 247% » 296% » 345% ATK)
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4 | Deal 27% more Ultimate Skill damage if 1 or more Support class allies in party On attack: party deals 2% more Ultimate Skill damage (max 6 stacks) |
On first turn of each wave: all enemies take 20% more Ultimate Skill damage (max 1 stack) | ATK +10% | Sleep Immunity | ||||
| Faraway Wish Olivine |
Attack target (100% ATK) Taunt (1 turn) Enter guard stance |
Attack target (100% ATK) Target takes + 0% » 15% Water damage (1 turn)User takes -15% damage (3 turns) Grant a shield equal to 13% » 15% » 18% of user's max HP to entire party (1 turn)
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3 | Shield effect +15% if 2 or more Water characters in party Damage reduction +10% if 2 or more Striker class allies in party |
On Ultimate Skill: ATK +14% to all party allies (3 turns) Take 5% less damage if 1 or fewer Guardian class allies in party |
Recovery rate +20% | Silence Immunity | ||||
| Fateful Aegis Yakumo |
Attack target (100% ATK) Turn-by-turn heal party by 5% of user's ATK (2 turns) |
ATK +0% » 27% to user (3 turns)Turn-by-turn heal party by 14% » 20% » 25% of user's ATK (3 turns)Attack target ( 204% » 238% » 273% ATK)
|
3 | +36% turn-by-turn healing if 2 or more Water characters in party Deal +36% damage if 2 or more Striker class allies in party |
Every 3 turns, deal 40% more damage (1 turn) | ATK +10% | Sleep Immunity | ||||
| Salacious ☆ King Eiden |
Attack target (125% ATK) | User gains the following text effect: "Eiden receives valuable assistance from his subordinates!" (1 turn) Target takes +34% damage from Striker class allies (3 turns) Attack target ( 204% » 238% » 273% ATK)Reduce the Ultimate Skill cooldown of all Striker class allies except user by 0 » 1
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3 | ATK +12% to all Striker class allies On turn 1: reduce user's Ultimate Skill cooldown by 3 |
Grant <Attack Amplification> to all party allies <Attack Amplification> ATK +6% for each Striker class ally in party (up to 3) |
Party deals 2% more damage Party receives 5% more healing Party takes 2% less damage |
Paralysis Immunity | ||||
| Snow Patrol Quincy |
ATK +(30% of user's ATK) to all party allies (1 turn) | Party takes 12.5% less damage (2 turns) Increase each party ally's turn-by-turn healing by 0% » 27% (4 turns)Raise each party ally's ATK by 124% » 148% » 173% of user's base ATK (1 turn)
|
4 | ATK +18% to all Healer class allies ATK +9% to all party allies |
ATK + 14% to all party allies | ATK +3% to all party allies | Paralysis Immunity | ||||
| Binary Starlight Garu |
Attack target (125% ATK) | Deal true damage equal to 20% of user's current HP to user Attack enemies in positions 1/2/3 ( 56% » 69% » 82% ATK)Attack enemies in positions 3/4/5 ( 56% » 69% » 82% ATK)Blood sucking effect + 0% » 50% to user (3 turns)
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4 | Ultimate Skill damage +20% for each striker class ally in party (up to 3) | Ultimate Skill damage +41% | Ultimate Skill damage +15% | Sleep Immunity | ||||
| Tranquil Cloud Edmond |
Heal party by 75% of user's ATK | ATK +0% » 13.5% to user (3 turns)Heal party allies by 100% of user's ATK Turn-by-turn heal party allies by 29% » 40% » 51% of user's ATK (4 turns)Deal turn-by-turn damage to target (67% ATK) (3 turns) |
4 | ATK +18% to user On turn 5: User's Basic Attack damage +39% (50 turns) |
ATK +27% | ATK +10% | Silence Immunity | ||||
| Infernal Treatymaker Dante |
Attack enemies in positions 2/3/4 (50% ATK) Enemies in positions 2/3/4 take 2.5% more damage (1 turn) |
Remove all enemies from guard stance All enemies take 0% » 14% more damage (3 turns)All enemies deal 0% » 14% less Basic Attack damage (3 turns)Attack enemies in positions 2/3/4 twice ( 43% » 51% » 60% ATK)
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3 | On attack, enemies in positions 2/3/4 take 2.5% more damage (max 3 stacks) | ATK +27% | ATK +10% | Silence Immunity | ||||
| Silver Confessor Olivine |
Attack target (125% ATK) | Turn-by-turn heal party by 27% » 36% » 44% of user's ATK (4 turns)Target takes + 0% » 20% Ultimate Skill damage (3 turns)Attack target ( 348% » 430% » 513% ATK)
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6 | Ultimate Skill damage +18% for each Striker class ally in party (up to 3) | ATK +27% | ATK +10% | Sleep Immunity | ||||
| Apathetic Outsider Kuya |
ATK +(30% of user's ATK) to all party allies (1 turn) | Target recovery rate -100% (3 turns) Raise each party ally's ATK by 112% » 133% » 154% of user's base ATK (1 turn)
|
3 | Ultimate Skill damage +27% to all party allies | Ultimate Skill damage +20% to all party allies | Ultimate Skill damage +5% to all party allies | Paralysis Immunity | ||||
| Unique Mission Blade |
Attack target (125% ATK) | Target deals 8% less damage (4 turns) Attack target ( 284% » 345% » 406% ATK)User receives turn-by-turn healing equal to 0% » 10% of their max HP (4 turns)Generates a shield equal to 0% » 20% of their max HP (4 turns)
|
4 | ATK +36% | ATK +27% | ATK +10% | Silence Immunity | ||||
| Truth Seeker Rei |
Attack target (125% ATK) | User deals 0% » 25% more damage (max 1 stack)Attack target (125% ATK) On Basic Attack: follow-up attack on target ( 57% » 77% » 98% ATK) (6 turns)
|
6 | On turn 1: reduce user's Ultimate Skill cooldown by 3 Basic Attack damage +36% |
When attacked: Basic Attack damage +18% (max 3 stacks) | Basic Attack damage +20% | Silence Immunity | ||||
| Shadow Lineage Yakumo |
Attack target (125% ATK) | ATK +27% » 54% to user (4 turns)Attack target ( 360% » 447% » 533% ATK)Deal turn-by-turn damage equal to 5% of user's max HP to user (4 turns) |
6 | Deal +18% damage if 1 or more Support class allies in party Deal +18% damage if 1 or more Healer class allies in party |
Deal +27% damage | Deal +10% damage | Paralysis Immunity | ||||
| Ethereal Guardian Garu |
Heal party allies by 25% of user's ATK Turn-by-turn heal party allies by 25% of user's ATK (2 turns) |
Heal party allies by 100% of user's ATK Turn-by-turn heal party allies by 34% » 47% » 59% of user's ATK (3 turns)All party allies except user deal 0% » 27% more Basic Attack damage (3 turns)
|
3 | ATK +9% to all party allies Basic Attack damage +23% to all Striker class allies |
Healing +27% Turn-by-turn healing +27% |
ATK +10% | Silence Immunity | ||||
| Mauve Mayhem Morvay |
Attack target (125% ATK) | Generate shield equal to 0% » 20% of user's max HP (2 turns)Attack target ( 245% » 299% » 354% ATK)When attacked: attack target ( 61% » 75% ATK) (2 turns)Taunt (1 turn) When attacked: remove Taunt (1 turn) |
4 | ATK +18% damage if 1 or more Support class allies in party ATK +18% if "Aster" in party |
Ultimate Skill damage +38% | Ultimate Skill damage +15% | Paralysis Immunity | ||||
| Scarlet Finesse Aster |
Blood sucking effect +25% to user (1 turn) Attack target (125% ATK) |
Blood sucking effect +50% to user (1 turn) Attack target ( 269% » 325% » 382% ATK)Target deals 0% » 15% less damage (2 turns)0% » 100% chance of inflicting target with Sleep (2 turns)
|
4 | ATK +18% damage if 1 or more Support class allies in party ATK +18% if "Morvay" in party |
ATK +25% | ATK +10% | Silence Immunity | ||||
| Aromatic Exotica Kuya |
Attack target (63% ATK) Deal turn-by-turn damage to target (50% ATK) (2 turns) |
Target takes 0% » 13.5% more damage (max 2 stacks)Attack target ( 247% » 296% » 345% ATK)Deal turn-by-turn damage ( 62% » 74% » 86% ATK) (4 turns)
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4 | ATK +18% Deal 36% more turn-by-turn damage |
ATK +37% when HP < 99% | ATK +10% | Sleep Immunity | ||||
| Flaming Secret Edmond |
Attack target (100% ATK) Raise each party ally's ATK by 30% of user's base ATK (1 turn) |
Attack target (100% ATK) ATK + 0% » 54% to ally in position 2 (2 turns)Ally in position 2 gains the following effect: On Basic Attack: Attack target ( 102% » 119% » 137% ATK) (2 turns)
|
3 | On attack: Target takes 12% more Basic Attack damage (max 3 stacks) | All party allies deal 27% more Basic Attack damage | All party allies deal 6% more Basic Attack damage | Silence Immunity | ||||
| Scorching Sun Dante |
Attack enemies in positions 2/3/4 (50% ATK) | All enemies take 13.5% more Ultimate Skill damage (max 1 stack) ATK + 0% » 27% to user (1 turn)Attack enemies in positions 2/3/4 ( 85% » 102% » 119% ATK)
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3 | Every 3 turns, deal 60% more Ultimate Skill damage (1 turn) | Deal 41% more Ultimate Skill damage | ATK +10% | Paralysis Immunity | ||||
| Rainy Rebirth Rei |
Attack target (100% ATK) Enter guard stance |
Attack target (100% ATK) Grant user a shield equal to 0% » 30% » 40% of own max HP (1 turn)When attacked for the first time: counter-attack target ( 129% » 173% » 216% ATK) (1 turn)When attacked: stop counter-attacking (1 turn) Taunt (1 turn) Enter guard stance |
3 | Max HP +18% ATK +18% |
User takes 4% less damage for each "Rei" in party (up to 3) User deals 9% more damage for each "Rei" in party (up to 3) |
Recovery Rate +20% | Paralysis Immunity | ||||
| Blossoming Legend Quincy |
Heal party by 75% of user's ATK | All party allies except the user deal 0% » 37.5% more Ultimate Skill damage (1 turn)Heal party by 150% of user's ATK User deals 50% » 70% » 90% more Basic Attack damage (3 turns)
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3 | ATK +18% On attack: heal party member with lowest current HP by 75% of user's ATK |
Max HP +12% to all party allies | ATK +10% | Silence Immunity | ||||
| Captive Star Olivine |
Deal true damage to user equal to 5% of user's current HP Raise each party ally's ATK by 35% of user's base ATK (1 turn) |
Deal true damage to user equal to 20% of user's current HP Party deals 0% » 20% more Ultimate Skill damage (1 turn)Raise each party ally's ATK by 120% » 143% » 167% of user's base ATK (1 turn)
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3 | On Ultimate Skill: party deals 15% more damage (3 turns) | ATK +14% to all party allies | ATK +3% to all party allies | Silence Immunity | ||||
| Dark Nova Yakumo |
Attack target (125% ATK) | Attack target (125% ATK) Target takes 27% more Basic Attack damage (max 1 stack) On Basic Attack: follow-up attack on target ( 61% » 74% » 94% ATK) (3 turns)On Basic Attack: Follow-up attack on target ( 0% » 74% » 94% ATK) (2 turns)
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4 | Basic Attack damage +72% | Deal 18% more Basic Attack damage for each Striker class ally in the party (up to 2) | Basic Attack damage +20% | Paralysis Immunity | ||||
| Smoked Timber Quincy |
Attack target (125% ATK) | Attack target (247% » 296% » 345% ATK)ATK -15% to target (2 turns) |
4 | ATK +8% for each "Quincy" ally in party (up to 3) | ATK +25% | ATK +10% | Paralysis Immunity | ||||
| Crystal Awakening Blade |
Remove target from guard stance Attack target (50% ATK) User takes 5% less damage (4 turns) |
Remove target from guard stance Attack target 3 times (60% ATK) Attack target ( 284% » 345% » 406% ATK)
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4 | When healed: ATK +9% (max 3 stacks) | Ultimate Skill damage +25% Ultimate Skill damage +25% if 1 or more Guardian class allies in party |
ATK +10% | Silence Immunity | ||||
| Forgotten Fruit Garu |
Attack target (100% ATK) Enter guard stance |
All party allies take 10% » 13% » 15% less Ultimate Skill damage (2 turns)Grant all party allies a shield equal to 13% » 15% » 18% of user's max HP (1 turn)Taunt (1 turn) Enter guard stance |
4 | Max HP +14% if 1 or more Support class allies in party Take 5% less damage if 1 or fewer Guardian class allies in party |
Party takes 5% less damage | Party takes 2% less damage | Paralysis Immunity | ||||
| Afternoon Daze Kuya |
Attack target (100% ATK) Deal turn-by-turn damage to target (20% ATK) (2 turns) |
Target takes 15% more damage (2 turns) Attack target ( 247% » 296% » 345% ATK)On attack: trigger "Target takes 15% more damage (2 turns)" (4 turns) |
4 | ATK +13.5% for each Saboteur ally in party (up to 2) Deal 50% more turn-by-turn damage if "Kuya" in party |
ATK +33% when HP > 99% | ATK +10% | Paralysis Immunity | ||||
| Spring Chaos Edmond |
Attack target (100% ATK) Taunt (1 turn) Enter guard stance |
Attack target (100% ATK) Target deals 10% less damage (3 turns) User takes 5% » 6.75% » 7.5% less damage (max 2 stacks)User receives turn-by-turn healing equal to 7.5% » 10% » 12.5% of their max HP (4 turns)
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6 | Max HP +27% | Take 15% less damage when HP > 99% Take 10% less damage when in guard stance |
Recovery Rate +20% | Sleep Immunity | ||||
| Galactic Mist Eiden |
ATK +(30% of user's base ATK) to all party allies except user (1 turn) | ATK +(22% » 27% » 32% of user's base ATK) to all party allies except user (5 turns)Party takes 5% less damage (5 turns) Reduce the Ultimate Skill cooldown of all party allies except user by 1 |
5 | ATK +10% to all party allies except user | Party deals 9% more damage Party receives 9% more healing |
Party deals 2% more damage Party receives 5% more healing Party takes 2% less damage |
Silence Immunity | ||||
| Arctic Warden Quincy |
Attack target (100% ATK) Heal party by 10% of user's max HP |
Attack target (247% » 296% » 345% ATK)Heal party by 20% of user's max HP |
4 | Ultimate Skill damage +13% for each Striker class ally in party (up to 3) | ATK +25% | ATK +10% | Sleep Immunity | ||||
| Icy Equilibrium Dante |
ATK +(30% of user's ATK) to all party allies (1 turn) | All Striker class allies gain the following effect: On Basic Attack: follow-up attack on target (47% » 58% » 68% ATK) (3 turns)
|
4 | Basic Attack damage +14% to all party allies On turn 1: reduce user's Ultimate Skill cooldown by 3 |
Party allies gain the following effect: Basic Attack damage +9% for each Striker class ally in party (up to 3) | Party Basic Attack damage +6% | Silence Immunity | ||||
| Frosted Virtue Olivine |
Heal party allies by 25% of user's ATK Turn-by-turn heal party allies by 25% of user's ATK (2 turns) |
Heal party allies by 100% of user's ATK Turn-by-turn heal party allies by 22% » 34% » 45% of user's ATK (3 turns)ATK + ( 13% » 15% » 17% of user's ATK) to all party allies (4 turns)
|
4 | ATK +14% if Dante in party ATK +14% if Quincy in party |
Max HP +12% to all party allies | ATK +10% | Silence Immunity | ||||
| Lovable Enforcer Blade |
Attack target (100% ATK) Target deals 10% less damage (1 turn) |
User deals 20% more damage (3 turns) Attack target ( 247% » 296% » 345% ATK)50% chance of inflicting Silence (1 turn) |
4 | On first turn of each wave: 25% greater chance of inflicting all enemies with Silence | On attack: target takes 5% more damage from "Blade" allies (max 5 stacks) | ATK +10% | Silence Immunity | ||||
| Elite Instructor Edmond |
Attack target (125% ATK) | Inflict [When attacked: trigger "User takes 3.5% more damage (3 turns)" (3 turns)] on target Attack target ( 204% » 238% » 273% ATK)
|
3 | ATK +9% for each "Edmond" ally in party (up to 3) | On turn 1: reduce user's Ultimate Skill cooldown by 3 | ATK +10% | Paralysis Immunity | ||||
| Crimson Phantom Yakumo |
Blood sucking effect +50% to user (1 turn) Attack target (50% ATK) Enter guard stance |
Blood sucking effect +100% to user (1 turn) Attack target (50% ATK) Taunt (1 turn) When attacked: counter-attack target ( 51% » 60% » 68% base ATK) (2 turns)Enter guard stance |
3 | Recovery rate +30% if 1 or fewer Guardian class allies in party | Take 10% less damage | Recovery Rate +20% | Sleep Immunity | ||||
| Howling Cyclone Garu |
Attack target (100% ATK) Raise each party ally's ATK by 30% of user's base ATK (1 turn) |
Attack target (100% ATK) Raise each party ally's ATK by 62% » 74% » 87% of user's base ATK (2 turns)
|
4 | On Ultimate Skill: ATK +6% to all party allies (max 2 stacks) | ATK +10% to all party allies | ATK +3% to all party allies | Paralysis Immunity | ||||
| Lakeside Spark Kuya |
Heal party by 68% of user's ATK Blood-sucking effect +15% to all party allies (1 turn) |
Heal party by 133% » 157% » 182% of user's ATKBlood-sucking effect +15% to all party allies (4 turns) |
4 | ATK +25% ATK +12% to all Saboteur class allies |
Max HP +6% to all party allies ATK +25% to all Healer class allies |
ATK +10% | Sleep Immunity | ||||
| Distant Promise Quincy |
Attack target (125% ATK) | User deals 40% more damage (2 turns) Attack target (125% ATK) On Basic Attack: follow-up attack on target ( 135% » 189% » 242% ATK) (2 turns)
|
4 | Deal 8% more damage for each Striker in party (up to 3) | Deal 38% more damage | Deal 10% more damage | Paralysis Immunity | ||||
| Eternal Hanabi Dante |
Attack target (125% ATK) | Remove target's guard stance Target takes +27% Ultimate Skill damage (1 turn) Attack target ( 204% » 238% » 273% ATK)
|
3 | On attack: shield effect +5% to all party allies (5 turns) ATK +9% to user for each "Dante" in party (up to 3) |
On first turn of each wave: all enemies take 19% more Ultimate Skill damage (max 1 stack) | ATK +10% to all party allies | Silence Immunity | ||||
| Sweet Aroma Edmond |
Attack target (125% ATK) | Attack target (204% » 238% » 273% ATK)Target takes 27% more Basic Attack damage (3 turns) |
3 | When healed: ATK +5% (max 5 stacks) | ATK +30% if user's HP > 85% | ATK +10% | Paralysis Immunity | ||||
| Radiant Admiral Olivine |
Attack enemies in positions 1/3/5 (50% ATK) | Ultimate Skill damage +27% to user (2 turns) Attack enemies in positions 1/3/5 ( 107% » 132% » 156% ATK)
|
4 | ATK +30% if user's HP > 90% | Ultimate Skill damage +38% | ATK +10% | Paralysis Immunity | ||||
| Ocean Breeze Yakumo |
ATK +(25% of user's ATK) to all party allies (1 turn) Shield effect +25% to all party allies (1 turn) Turn-by-turn healing +25% to all party allies (1 turn) |
ATK +(62% » 74% » 87% of user's ATK) to all party allies (2 turns)Shield effect + 74% » 65% to all party allies (2 turns)Turn-by-turn healing + 55% » 65% » 75% to all party allies (3 turns)
|
4 | ATK +12% to all Striker, Guardian & Healer class allies | On attack: ATK +2% to all party allies (max 6 stacks) | ATK +3% to all party allies | Silence Immunity | ||||
| Idol Apprentice Blade |
Attack all enemies (40% ATK) When attacked: attack all enemies (23% ATK) (1 turn) Taunt (1 turn) When attacked: lose Taunt (1 turn) |
Attack all enemies (50% ATK) When attacked: attack all enemies ( 49% » 65% » 81% ATK) (2 turns)Taunt (1 turn) When attacked: lose Taunt (1 turn) |
3 | Deal +9% damage if "Yakumo" in party ATK +14% if "Olivine" in party |
Ultimate Skill damage +38% | ATK +10% | Paralysis Immunity | ||||
| Endless Banquet Garu |
Attack target (100% ATK) Target takes 2% more damage (7 turns) |
Attack target (204% » 238% » 273% ATK)Target takes 10% more damage (9 turns) |
3 | ATK +27% if "Kuya" in party | On first turn of each wave: all enemies take 8% more damage (max 1 stack) | ATK +10% | Silence Immunity | ||||
| Kitsune Dream Kuya |
Deal turn-by-turn damage to target (50% ATK) (4 turns) | Deal turn-by-turn damage to target (136% » 159% » 182% ATK) (3 turns)Target takes 10% more turn-by-turn damage (max 3 stacks) Target deals 10% less Ultimate Skill damage (2 turns) |
3 | ATK +27% if user's HP > 75% | On Ultimate Skill: ATK -15% to target (3 turns) | Deal 15% more turn-by-turn damage | Paralysis Immunity | ||||
| Buckeye Miracle Quincy |
Attack target (100% ATK) Enter guard stance |
Attack target (100% ATK) Taunt (2 turns) Chance of Paralysis reduced by 50% (2 turns) Damage received from Ultimate Skills reduced by 40% (2 turns) When attacked: counter-attack target ( 62% » 74% » 87% ATK) (2 turns)Enter guard stance |
4 | On turn 1: reduce user's Ultimate Skill cooldown by 4 Deal 18% more damage if 1 or more Support class allies in party |
Max HP +14% ATK +14% |
Recovery rate +20% | Paralysis Immunity | ||||
| Aqua Bloom Olivine |
ATK +(30% of user's ATK) to all party allies (1 turn) | ATK +(107% » 129% » 152% of user's ATK) to all party allies (1 turn)
|
4 | Ultimate Skill damage +12% to all party allies | Ultimate Skill damage +18% to all Striker, Guardian & Saboteur class allies | Ultimate Skill damage +5% to all party allies | Sleep Immunity | ||||
| White Lover Edmond |
Attack all enemies (63% ATK) | Attack all enemies (64% » 77% » 90% ATK)Continue to attack all enemies ( 21% » 26% » 30% ATK) (3 turns)
|
3 | ATK +27% if "Yakumo" in party | ATK +27% | ATK +10% | Paralysis Immunity | ||||
| Cocoa Liqueur Yakumo |
Attack target (100% ATK) Ultimate Skill damage +3% to user (max 6 stacks) |
Target takes +27% Ultimate Skill damage (2 turns) Attack target ( 204% » 238% » 273% ATK)
|
3 | When attacked: ATK +9% (max 3 stacks) | ATK +18% Ultimate Skill damage +15% |
Ultimate Skill damage +15% | Sleep Immunity | ||||
| Blazing Coliseum Dante |
Attack target (75% ATK) Grant a shield equal to 6% of user's max HP to entire party (1 turn) |
Attack target (100% ATK) Grant a shield equal to 13% » 15% » 18% of user's max HP to entire party (1 turn)
|
4 | Shield effect +8% for each "Dante" ally in party (up to 3) | Party takes 4% less damage | Party takes 2% less damage | Sleep Immunity | ||||
| Midnight Owl Rei |
Attack target (125% ATK) | User takes 10% more damage (1 turn) User deals 25% more damage (2 turns) Attack target ( 229% » 273% » 316% ATK)
|
3 | ATK +8% for each "Rei" ally in party (up to 3) | ATK +25% | ATK +10% | Sleep Immunity | ||||
| Explosive Recall Blade |
Attack target (125% ATK) | User deals +12.5% damage (max 2 stacks) Attack target ( 204% » 238% » 273% ATK)
|
3 | ATK +8% for each "Blade" ally in party (up to 3) | ATK +25% | ATK +10% | Paralysis Immunity | ||||
| Master's Gift Garu |
Attack all enemies (63% ATK) | Attack all enemies (142% » 173% » 203% ATK)
|
4 | ATK +8% for each "Garu" ally in party (up to 3) | ATK +25% | ATK +10% | Paralysis Immunity | ||||
| Fallen Leaves Kuya |
Attack all enemies (50% ATK) Recovery rate -50% (2 turns) |
Attack all enemies (124% » 148% » 173% ATK)25% chance of inflicting paralysis (1 turn) |
4 | ATK +8% for each "Kuya" ally in party (up to 3) | On Ultimate Skill: ATK -15% to all enemies (max 1 stack) | ATK +10% | Paralysis Immunity | ||||
| Ancient Ceremony Quincy |
Attack target (125% ATK) | Attack target (434% » 546% » 657% ATK)
|
6 | ATK +5% to user each time user attacks (max 6 stacks) | Ultimate Skill damage +33% | ATK +10% | Paralysis Immunity | ||||
| Holy Confession Olivine |
Heal party by 25% of user's ATK (3 turns) | Heal party by 145% » 157% » 182% of user's ATKContinue to heal party by 17% » 20% » 24% of user's ATK (4 turns)
|
4 | On attack: heal party member with lowest HP by 75% of user's ATK | ATK +25% | ATK +10% | Silence Immunity | ||||
| Knightly Night Edmond |
Attack target (125% ATK) | Attack target (125% ATK) On Basic Attack: follow-up attack on target ( 78% » 111% » 143% ATK) (3 turns)
|
3 | Basic Attack damage +17% for each Striker class ally in party (up to 3) | User's Basic Attack damage +50% | User's Basic Attack damage +20% | Paralysis Immunity | ||||
| Homecoming Yakumo |
ATK +10% to user (3 turns) Attack target (100% ATK) |
ATK +25% to user (3 turns) Attack target ( 247% » 296% » 345% ATK)
|
4 | ATK +25% if user's HP > 75% | ATK +25% | ATK +10% | Sleep Immunity | ||||
| Sun Lord Dante |
Remove target from guard stance Attack target (100% ATK) |
Target takes +12% damage (2 turns) Attack target ( 204% » 238% » 273% ATK)
|
3 | ATK +8% for each "Dante" ally in party (up to 3) | ATK +25% | ATK +10% | Sleep Immunity | ||||
| Gemstone Expert Rei |
Attack target (125% ATK) | Attack target (204% » 238% » 273% ATK)50% chance of inflicting target with sleep (2 turns) |
3 | ATK +8% for each "Rei" ally in party (up to 3) | ATK +25% | ATK +10% | Sleep Immunity | ||||
| E-Droid Blade |
Attack all enemies (63% ATK) | Attack all enemies (142% » 173% » 203% ATK)
|
4 | ATK +8% for each "Blade" ally in party (up to 3) | Ultimate Skill damage +38% | Ultimate Skill damage +15% | Paralysis Immunity | ||||
| Wild Wolf Garu |
All enemies take +4% damage (2 turns) Attack all enemies (50% ATK) |
All enemies take +8% damage (1 turn) Attack all enemies ( 124% » 148% » 173% ATK)
|
4 | ATK +8% for each "Garu" ally in party (up to 3) | ATK +4% every turn (max 10 stacks) | ATK +10% | Silence Immunity | ||||
| Foxy Rogue Kuya |
Attack target (100% ATK) Target recovery rate -50% (1 turn) |
Attack target (247% » 296% » 345% ATK)Target recovery rate -100% (2 turns) |
4 | ATK +8% for each "Kuya" ally in party (up to 3) | ATK +25% | ATK +10% | Sleep Immunity | ||||
| Forest Guardian Quincy |
Attack target (100% ATK) ATK +5% to user (6 turns) |
Remove target from guard stance Attack target ( 409% » 531% » 616% ATK)
|
6 | Ultimate Skill damage +12% for each "Quincy" ally in party (up to 3) | Ultimate Skill damage +38% | Ultimate Skill damage +15% | Silence Immunity | ||||
| Man of God Olivine |
ATK +(30% of user's ATK) to all party allies (1 turn) | ATK +(71% » 86% » 102% of user's ATK) to all party allies (2 turns)
|
4 | ATK +8% to all party allies | ATK +12% to all Striker class allies | ATK +3% to all party allies | Paralysis Immunity | ||||
| Vice-Captain Edmond |
Attack target (125% ATK) | Attack target (229% » 273% » 316% ATK)
|
3 | ATK +8% for each "Edmond" ally in party (up to 3) | ATK +25% | ATK +10% | Sleep Immunity | ||||
| Shadow Serpent Yakumo |
Heal party by 75% of user's ATK | Heal party by 133% » 157% » 182% of user's ATKContinue to heal party by 34% » 41% » 47% of user's ATK (2 turns)
|
3 | Recovery rate +25% to selected ally | Max HP +6% to all party allies | ATK +10% | Paralysis Immunity | ||||
| Familiar Morvay |
Attack target (100% ATK) Enter guard stance |
Attack target (100% ATK) Generate shield equal to 20% » 30% » 40% of user's max HP (1 turn)Damage reduction +10% (1 turn) Taunt (1 turn) Enter guard stance |
3 | Max HP +13% if "Aster" in party Take -10% damage if 1 or fewer Guardian class allies in party |
Take -10% damage | Recovery rate +20% | Sleep Immunity | ||||
| Familiar Aster |
Attack target (125% ATK) | Blood sucking effect +25% (4 turns) Attack target ( 247% » 296% » 345% ATK)
|
4 | ATK +10% if "Morvay" in party ATK +5% for each "Aster" ally in party (up to 3) |
Basic Attack damage +50% | Basic Attack damage +20% | Silence Immunity | ||||
| Vernal Successor Dante |
Remove target from guard stance Attack target (100% ATK) |
Target takes +12% damage (2 turns) Attack target ( 204% » 238% » 273% ATK)
|
3 | ATK +8% for each "Dante" ally in party (up to 3) | ATK +25% | ATK +10% | Sleep Immunity | ||||
| Histologist Rei |
Attack target (125% ATK) | Attack target (204% » 238% » 273% ATK)50% chance of inflicting target with sleep (2 turns) |
3 | ATK +8% for each "Rei" ally in party (up to 3) | ATK +25% | ATK +10% | Sleep Immunity | ||||
| Mystic Humanoid Blade |
Attack all enemies (63% ATK) | Attack all enemies (142% » 173% » 203% ATK)
|
4 | ATK +8% for each "Blade" ally in party (up to 3) | Ultimate Skill damage +38% | Ultimate Skill damage +15% | Paralysis Immunity | ||||
| Human Conquerer Garu |
All enemies take +4% damage (2 turns) Attack all enemies (50% ATK) |
All enemies take +8% damage (1 turn) Attack all enemies ( 124% » 148% » 173% ATK)
|
4 | ATK +8% for each "Garu" ally in party (up to 3) | ATK +4% every turn (max 10 stacks) | ATK +10% | Silence Immunity | ||||
| Enchanted Fox Kuya |
Attack target (100% ATK) Target recovery rate -50% (1 turn) |
Attack target (247% » 296% » 345% ATK)Target recovery rate -100% (2 turns) |
4 | ATK +8% for each "Kuya" ally in party (up to 3) | ATK +25% | ATK +10% | Sleep Immunity | ||||
| Hermit Quincy |
Attack target (100% ATK) ATK +5% to user (6 turns) |
Remove target from guard stance Attack target ( 409% » 531% » 616% ATK)
|
6 | Ultimate Skill damage +12% for each "Quincy" ally in party (up to 3) | Ultimate Skill damage +38% | Ultimate Skill damage +15% | Silence Immunity | ||||
| Sacred Teacher Olivine |
ATK +(30% of user's ATK) to all party allies (1 turn) | ATK +(71% » 86% » 102% of user's ATK) to all party allies (2 turns)
|
4 | ATK +8% to all party allies | ATK +12% to all Striker class allies | ATK +3% to all party allies | Paralysis Immunity | ||||
| Knight Edmond |
Attack target (125% ATK) | Attack target (229% » 273% » 316% ATK)
|
3 | ATK +8% for each "Edmond" ally in party (up to 3) | ATK +25% | ATK +10% | Sleep Immunity | ||||
| Model Citizen Yakumo |
Heal party by 75% of user's ATK | Heal party by 133% » 157% » 182% of user's ATKContinue to heal party by 34% » 41% » 47% of user's ATK (2 turns)
|
3 | Recovery rate +25% to selected ally | Max HP +6% to all party allies | ATK +10% | Paralysis Immunity | ||||
| Incubus Morvay |
Attack target (100% ATK) Enter guard stance |
Attack target (100% ATK) Generate shield equal to 20% » 30% » 40% of user's max HP (1 turn)Damage reduction +10% (1 turn) Taunt (1 turn) Enter guard stance |
3 | Max HP +13% if "Aster" in party Take -10% damage if 1 or fewer Guardian class allies in party |
Take -10% damage | Recovery rate +20% | Sleep Immunity | ||||
| Vampire Aster |
Attack target (125% ATK) | Blood sucking effect +25% (4 turns) Attack target ( 247% » 296% » 345% ATK)
|
4 | ATK +10% if "Morvay" in party ATK +5% for each "Aster" ally in party (up to 3) |
Basic Attack damage +50% | Basic Attack damage +20% | Silence Immunity | ||||
| Ruler Dante |
Remove target from guard stance Attack target (100% ATK) |
Target takes +12% damage (2 turns) Attack target ( 204% » 238% » 273% ATK)
|
3 | ATK +8% for each "Dante" ally in party (up to 3) | ATK +25% | ATK +10% | Sleep Immunity | ||||
| Outlaw Rei |
Attack target (125% ATK) | Attack target (204% » 238% » 273% ATK)50% chance of inflicting target with sleep (2 turns) |
3 | ATK +8% for each "Rei" ally in party (up to 3) | ATK +25% | ATK +10% | Sleep Immunity | ||||
| Pure Machine Blade |
Attack all enemies (63% ATK) | Attack all enemies (142% » 173% » 203% ATK)
|
4 | ATK +8% for each "Blade" ally in party (up to 3) | Ultimate Skill damage +38% | Ultimate Skill damage +15% | Paralysis Immunity | ||||
| Wolf Pup Garu |
All enemies take +4% damage (2 turns) Attack all enemies (50% ATK) |
All enemies take +8% damage (1 turn) Attack all enemies ( 124% » 148% » 173% ATK)
|
4 | ATK +8% for each "Garu" ally in party (up to 3) | ATK +4% every turn (max 10 stacks) | ATK +10% | Silence Immunity | ||||
| Fox Spirit Kuya |
Attack target (100% ATK) Target recovery rate -50% (1 turn) |
Attack target (247% » 296% » 345% ATK)Target recovery rate -100% (2 turns) |
4 | ATK +8% for each "Kuya" ally in party (up to 3) | ATK +25% | ATK +10% | Sleep Immunity | ||||
| Outcast Quincy |
Attack target (100% ATK) ATK +5% to user (6 turns) |
Remove target from guard stance Attack target ( 409% » 531% » 616% ATK)
|
6 | Ultimate Skill damage +12% for each "Quincy" ally in party (up to 3) | Ultimate Skill damage +38% | Ultimate Skill damage +15% | Silence Immunity | ||||
| Priest Olivine |
ATK +(30% of user's ATK) to all party allies (1 turn) | ATK +(71% » 86% » 102% of user's ATK) to all party allies (2 turns)
|
4 | ATK +8% to all party allies | ATK +12% to all Striker class allies | ATK +3% to all party allies | Paralysis Immunity | ||||
| Young Noble Edmond |
Attack target (125% ATK) | Attack target (229% » 273% » 316% ATK)
|
3 | ATK +8% for each "Edmond" ally in party (up to 3) | ATK +25% | ATK +10% | Sleep Immunity | ||||
| Timid Youth Yakumo |
Heal party by 75% of user's ATK | Heal party by 133% » 157% » 182% of user's ATKContinue to heal party by 34% » 41% » 47% of user's ATK (2 turns)
|
3 | Recovery rate +25% to selected ally | Max HP +6% to all party allies | ATK +10% | Paralysis Immunity | ||||
| Master Spy Morvay |
Attack target (100% ATK) Enter guard stance |
Attack target (100% ATK) Generate shield equal to 20% » 30% » 40% of user's max HP (1 turn)Damage reduction +10% (1 turn) Taunt (1 turn) Enter guard stance |
3 | Max HP +13% if "Aster" in party Take -10% damage if 1 or fewer Guardian class allies in party |
Take -10% damage | Recovery rate +20% | Sleep Immunity | ||||
| Tycoon Aster |
Attack target (125% ATK) | Blood sucking effect +25% (4 turns) Attack target ( 247% » 296% » 345% ATK)
|
4 | ATK +10% if "Morvay" in party ATK +5% for each "Aster" ally in party (up to 3) |
Basic Attack damage +50% | Basic Attack damage +20% | Silence Immunity |